A new update for Gran Turismo 7 rolled out today, which puts us at the 1.18 version. This is not your regular monthly update and does not bring in any new cars, tracks or other forms of content. Instead, it focuses mainly on bug fixes.
After testing, it looks like this time, the patch notes don't leave out anything interesting, with the update just doing what it advertises, the main point of attention being an anticipated blow to the new to 1.17 café menus exploit, which allowed players to grab up an infinite amount of the two types of roulette tickets originally intended as one-time prizes. One of them guaranteed you to win an engine swap, which can't be obtained in any other way at this stage, so this was heavily exploited by the community during the last days.
Aside that, the other bug fixes are mostly minor details, such as brake caliper color issues, steering angle not matching the input in cockpit cam for G923 users, or gearing range options behaving randomly in the setting sheet.
Sadly, online gameplay, which is currently being heavily criticized for its current state by the community, has been left untouched by this update. No improvement to the stability and netcode of online lobbies have been noted since the update. The physics and Balance of Performance for the various classes have been left untouched as well.
Considering some changes were brought to lobbies by the 1.17 update, and the fact the top esport players are still actively demanding for more online features, these things are more likely to be implemented towards the end of the month, alongside the usual few cars. The heavy exploitation of the tickets glitch might also push Polyphony Digital into adding engine swaps and unique parts into the tuning shop for a more reliable way of obtaining them: seeing them take this route would make players feel like the studio pays attention to the community.
Stay tuned for the inevitable 1.19 update, which should be teased within the next 3 weeks according to the usual update schedule!
After testing, it looks like this time, the patch notes don't leave out anything interesting, with the update just doing what it advertises, the main point of attention being an anticipated blow to the new to 1.17 café menus exploit, which allowed players to grab up an infinite amount of the two types of roulette tickets originally intended as one-time prizes. One of them guaranteed you to win an engine swap, which can't be obtained in any other way at this stage, so this was heavily exploited by the community during the last days.
Aside that, the other bug fixes are mostly minor details, such as brake caliper color issues, steering angle not matching the input in cockpit cam for G923 users, or gearing range options behaving randomly in the setting sheet.
Sadly, online gameplay, which is currently being heavily criticized for its current state by the community, has been left untouched by this update. No improvement to the stability and netcode of online lobbies have been noted since the update. The physics and Balance of Performance for the various classes have been left untouched as well.
Considering some changes were brought to lobbies by the 1.17 update, and the fact the top esport players are still actively demanding for more online features, these things are more likely to be implemented towards the end of the month, alongside the usual few cars. The heavy exploitation of the tickets glitch might also push Polyphony Digital into adding engine swaps and unique parts into the tuning shop for a more reliable way of obtaining them: seeing them take this route would make players feel like the studio pays attention to the community.
Stay tuned for the inevitable 1.19 update, which should be teased within the next 3 weeks according to the usual update schedule!