Project CARS 2 Could Be Worth Buying Now

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Project CARS 2 is on sale for 85% off as part of Steam's Winter Sale, and may be worth buying for some people who've held off until now.

Project CARS 2 will be remembered in the sim racing community as perhaps the most divisive title in the history of the genre. A huge car and track roster, an impressive weather system and excellent graphics and VR are held back by inconsistent car behaviour and AI, varying force feedback quality, and lackluster sounds. But the title isn't a complete write-off, and at 85% off during the Steam Winter Sale this might actually be a good time to add the title to your collection.

In spite of some common criticisms, Project CARS 2 does offer features that are generally well-liked. The car and track selection is extensive, and rare cars like the Aston Martin Vulcan and McLaren F1 are present along with interesting tracks like the Porsche test track and Indianapolis Motor Speedway. PC2 offers players a career mode that allows you to advance between various racing series, and even offers bonus modes like Rallycross and karting. Races and driving sessions can be set up for day or night (or a transition between the two either way) and in weather ranging from hot and sunny to thundershowers to snow. The VR implementation is another strength, as well as support for triple screens.

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Some things PC2 has been criticized for include the frustrating AI racing, tinny sounds and inconsistent driving physics. The latter, compounded by force feedback that often lacks the same level of detail as its contemporaries, ruins the title completely for some users. Driving on certain car and track combinations can be a frustrating experience thanks to inconsistent behaviour between the cars. Group C and GT1 cars can be a blast to drive, whereas certain GT3 will require significant setup work to make the car drive in a similar fashion to any other sim on the market. Similarly, the force feedback can feel informative on some tracks with certain wheels, but other wheels and select tracks make even rough surfaces and curbs feel numb. AI racing difficulty will likely take a lot of tweaking to get right, and can vary greatly depending on the car class and track.

This isn't, of course, the most recent title in the series. Developer Slightly Mad Studios released Project CARS 3 in the summer of 2020. The title did improve in certain areas versus PC2, but the theme of the third game was notably different, and much of what makes Project CARS 2 fun was lost.

If you do decide to buy Project CARS 2, start with older content like the 1959 Aston Martin DBR1-300 or the Nissan R89C. If the force feedback isn't to your liking, there are FFB mod files that can be found in our Project CARS 2 downloads section. Rallycross racing can be a lot of fun as well, if you're looking for something a little different.

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Project CARS 2 is a racing title with some well known flaws. If you can see past these flaws, however, there are lots of fun driving scenarios to explore. At 85% off on Steam, this might be a good time to finally add this to your collection.

Let us know your thoughts on Project CARS 2 in the comments below if you've tried it. Is it deserving of the criticism, or are some people unnecessarily shunning a fun racing title?
About author
Mike Smith
I have been obsessed with sim racing and racing games since the 1980's. My first taste of live auto racing was in 1988, and I couldn't get enough ever since. Lead writer for RaceDepartment, and owner of SimRacing604 and its YouTube channel. Favourite sims include Assetto Corsa Competizione, Assetto Corsa, rFactor 2, Automobilista 2, DiRT Rally 2 - On Twitter as @simracing604

Comments

Premium
I still have more hours in this title than any other in my steam library - though raceroom, AC and ACC are catching it up.

It has a really diverse range of cars and tracks and as long as you accept it for what it is, it is amazing how much fun it can be.
 
Premium
I have spent more time on PC2 than any other sim. It's the career mode and comprehensive variety of cars and tracks that is so good. It did take ages to get acceptable handling but Race Department had plenty of mods to try and I eventually found something that worked for me. Still find some combinations undriveable with cars that feel very floaty.
 
Project Cars 2 is interesting because there are some fantastic track/car combos you don't see elsewhere. I feel the same way about race room in that regard, although I enjoy Race Room much more.

I fire it up once in a while to drive the two coastal roads in a road car. This is also a great thing to show people who haven't sim raced before. Both of the coastal tracks are beautiful and something like the Civic Type R or a BMW 2002 won't be too much to handle.

My issue with it has always been that some cars feel fantastic until you push too far. It's too bad because there are cars in this sim you aren't likely to find elsewhere.
 
I agree with Hotak, in that this sim gets way more hate than it deserves. All sims have their strong and weak points, and while pCars2 has more than it's share of glitches it's still a fun game. The ffb while somewhat weak in some respects, does a sufficient job of relaying necessary information of the cars handling. I like it for it's selection of vintage cars and older tracks. One arcady but fun point that I like is, if you wreck, your car almost always ends up next to the track facing the right direction. :geek: And the graphics are stellar for it's age. I have most of the PC based racing games and play them for different car/track combinations, so choose what works for you in each sim and ignore the rest.
 
I like PC2, and from PC3 I was expecting all the things PC2 didn't have - pace car, yellow flags, improved FFB, etc. As a result, PC2 was left unfinished (thanks to the community for the custom FFB), and PC3 went away from motorsport to arcade racing.
 
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Doing a 60x accelerated Daytona 24 Hours in PC2 was a great experience. Game was a coherent whole, and I loved it. Been sim racing since GPL and while PC2 isn't up there with AC etc... It's really fun.

Just a shame the AI isn't fabulous.
 
This must be painful for the community who were involved in the Crowdfunding..... 85% should be the standard price now though......
 
My experience with Pcars2 is summed up in one race I had against the AI.

V8 supercars at Bathurst. Having a great battle for 5th with an AI car, swapping position virtually every lap. Having a great time and actually sweating a bit. That is, until I'm behind the AI car headed into the chase and the AI decides to just go on straight through into the tire barrier.

When it's good, it's good but there were just far too many bugs for me to take the game seriously or recommend it to anyone.
 
This must be painful for the community who were involved in the Crowdfunding.
Why would it be painful?

I was one of many that threw a few bucks down on PC1 and got several hundred $$ back.

There was no open crowd funding on PC2.
 
Well, considering I get most of my fun from trying to get games like Race 07, GT Legends, and AMS 1 to work better, At this price, I think I just found a new challenge to waste time on. Thanks for mentioning the sale.
 
Why would it be painful?

I was one of many that threw a few bucks down on PC1 and got several hundred $$ back.

There was no open crowd funding on PC2.
Fair enough, surely the reason most were back was to see it evolve? rather than the title to go back to arcade Pcars 3
 

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