iRacing has acquired racing game developer Orontes, creator of the DRAG Early Access title.
Steam Early Access title DRAG didn't break the internet when it was made available to the public last year, but the team behind it has done enough to gain the attention of the biggest name in online sim racing.
iRacing announced the acquisition of DRAG developer Orontes Games. Christian Folkers and Thorsten Folkers are the lead developers of the DRAG title, and iRacing saw "a team with tremendous potential to help."
For those who've yet to try DRAG, the name of the title is not a reference to racing opponents in a straight line. Rather, the title allows racers to charge a boost while in an opponent's slipstream, then surge ahead with extra power once the boost is ready.
DRAG is an off-road racing title featuring fictional cars on fictional tracks. Much of the focus of the Orontes team has been on the vehicle physics, which produce a complex suspension system and a soft body capable of taking realistic damage.
While iRacing and DRAG may seem an unlikely pairing on paper, no doubt the knowledge and application of physics in DRAG is what caught iRacing's attention, and could enhance car realism in iRacing in the future.
What are your thoughts on the acquisition? Have you tried DRAG or the free demo on Steam? Let us know in the comments below.
Steam Early Access title DRAG didn't break the internet when it was made available to the public last year, but the team behind it has done enough to gain the attention of the biggest name in online sim racing.
iRacing announced the acquisition of DRAG developer Orontes Games. Christian Folkers and Thorsten Folkers are the lead developers of the DRAG title, and iRacing saw "a team with tremendous potential to help."
For those who've yet to try DRAG, the name of the title is not a reference to racing opponents in a straight line. Rather, the title allows racers to charge a boost while in an opponent's slipstream, then surge ahead with extra power once the boost is ready.
DRAG is an off-road racing title featuring fictional cars on fictional tracks. Much of the focus of the Orontes team has been on the vehicle physics, which produce a complex suspension system and a soft body capable of taking realistic damage.
While iRacing and DRAG may seem an unlikely pairing on paper, no doubt the knowledge and application of physics in DRAG is what caught iRacing's attention, and could enhance car realism in iRacing in the future.
What are your thoughts on the acquisition? Have you tried DRAG or the free demo on Steam? Let us know in the comments below.