Exclusive Live Stream: Send Us Your Assetto Corsa EVO Questions For Kunos Simulazioni's Marco Massarutto!

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Image: Kunos Simulazioni
A month before the Early Access release of Assetto Corsa EVO, we will have the chance to exclusively interview Kunos Simulazioni founder Marco Massarutto in a live stream - so we need your questions!

The sim racing world is full of buzz for Assetto Corsa EVO. Its Early Access release is still a month away, but the recent announcement of AC EVO featuring an open world set in the Eifel surrounding the Nürburgring has kicked the excitement and discussion into overdrive.

From the announcement, many questions arose already, and we want to look for answers for our community. On Tuesday, December 17 at 16:00 UTC, we will sit down with Marco Massarutto live on our YouTube channel as well as our Twitch channel to find out more about the upcoming sim. For that, we have a number of questions from our comment sections already on our list, but we know there will be more.

This is where you, our community, comes in: Let us know what questions regarding AC EVO are burning on your minds right now as comments to this article, and we will make sure to try and get all the answers we can get from Marco.


In the meantime, you can catch up on what Marco told us last time we had the chance to sit down at SimRacing Expo 2024 via the video embedded above.

Speaking of video: We will have some exclusive Assetto Corsa EVO footage to show you soon that has never been publicly seen before - so we recommend keeping an eye on our website and YouTube as well as social media channels!

Which questions for Marco would you like answered? Let us know in the comments below and tune in to our live stream on December 17 to find out more about AC EVO!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Will controller handling be fixed? On the original AC, you were either steering on full lock, or not steering at all
Nonsense. I play AC with controllers since 10 years now.

Q: Can you strip and customize the interior of the cars?
 
Mods. I think people will stick to AC if AC Evo forbid mods. Like some are still playing moded RBR or GPL.
And it needs an ergonomic UI, one which integrates, digests, polishes the global AC + Content Manager + CSP et al experience.
Then, I will be ready for an early access price + some DLC from time to time, as I did for AC.
But no Croesus subscription like iRacing please.
 
Will AC EVO support Multiplayer with friends with AI filling empty slots like in rFactor2, Project Cars 2 and Automobilista 2?
 
Will snow be in the game? For me it really isn't important to have that option, but I think a lot of people got confused by Misha's video where it was snowing throughout, so maybe Marco could clear that up for us!
 
Are there any plans to add a Porsche 911 Reimagined By Singer Vehicle Design to Assetto Corsa EVO ?
 
Q: Any plans to add motorsport career as a part of single player experience?

You now the one where you compete in championships and moving up the ladder to F1/LMH rather than doing tasks and collecting cars.

If motorsport career is not on their "things to do" list then at least give us the option to create the custom championships for various series and link them with progression rules so we can create our own custom career mode.
 
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Will there be an "Arcade Mode" (of course actually the sim mode in Gran Turismo)? A mode that is separate from the RPG game mode? A mode that allows access to any car or track in the sim that is completely separate from your RPG character, and does not require buying, renting, leveling up, grinding for in-game credits just to buy the car you need to practice offline for a race you plan to do online? If not, I actually hope they allow purchasing credits with real money, as in GT, so I can buy the cars I need (in the game I already paid for) so I don’t need to grind unless I enjoy that!
 
Premium
I just have a few questions.
Will there be fully operable cockpits for VR players like DCS, MFS and the good old LANoir for the PS4VR?Apart from the games mentioned, it can also be released as damn DLC. But then I have to ask myself why the other developers can implement it for free.
Will there be a fully customized set of rules depending on the era you want?
Will there finally be stewards again, like in Grand Prix 3 & 4, who push damaged vehicles off the track and who also climb over the guard rail in the event of an accident to wave flags?
Can I raise my right arm like in GPL to signal to other drivers that I have a problem with my vehicle and that they can overtake me without a fight?
Will there be traces of, let's say, careless insects on my windshield, as is usual in GT Legends and GTR2?
Will there be more registered vehicles in the qualification than there are starting places?
Can I take my tires with me to the next session?
But that's part of the individual rules.
If one of the questions is answered with no, I'll keep my money and be happy with AMS2VR and my ACVVR (Assetto Corsa Vintage virtual reality).
Because whether I get 95% simulation or 99% is irrelevant to me. There won't be a 100% simulation anyway. Our better calculators aren't capable of that anyway. A simulation of the altitude above sea level, temperature, air pressure, 48 drivers and their vehicles including fuel content, etc. would melt the copper lines all the way back to the power plant. I don't even want to start on the nonexistent centrifugal forces and temperatures that affect the driver in a racing car above 40°C.
That requires science fiction technology ala Star Trek.
It will always just be a "that's how it could be" situation.
No matter what the marketing departments want to tell us.
For me, racing weekends and the experience of the season are more important than columns of ants on the side of the road. And that's where they all stink compared to the old racing simulations.
Too much bling bling. Too little "real" racing driver experience.
My questions and opinions don't have to and won't suit everyone's taste. And that's a good thing.
So have a nice weekend.
I'll get into my rig later and take the new content for AMS2 under my wheels with my load cell pedals that are arriving today. Let's see how the braking works.
Bye.
 
A question burns my 60 years old simracing fan mind.
It really burns my mind from earlier than the Assetto Corsa times......
Will come a day when into the simulation is simulated also a deeper phisics and (equally important) visuals of damage, collisions, and the resulting deformations, oil spills, smoke, debris and so on ??????????
In fact in every simulated race IMHO this is an important aspect of the equation to obtain a realistic experience.
I would be very happy to find something of this stuff in EVO.
Massarutto.....please :)
 
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