Project Motor Racing Confirms Saleen S7-R

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Images: Straight4 Studios
Project Motor Racing can trace its roots back to the GTR days via its team - and a V8 rocket from those days will make it to the sim, as Straight4 Studios confirmed.

Most of the team at Straight4 Studios are veteran sim racing developers, with Studio Lead Ian Bell having gotten the band back together - for the most part, anyway. Their heritage from the GTR days, focusing on the FIA GT Series, were evident from the start of the project, then called GTRevival - early 2000s GT1 racers continue to inspire the team.

So much so, in fact, that the Lister Storm GT was the hero car of Straight4's Silverstone trip this summer on which we got to tag along. The wedge-shaped V12 beast is set to face one of its competitors from back in the day on track in Project Motor Racing - the Saleen S7-R has been confirmed to join the car roster.

Fitted with a 7-liter naturally aspirated V8 engine, the low-slung Saleen was one of the more successful early 2000s endurance cars, racking up wins and championship titles on both sides of the Atlantic. The car raced from 2000 to 2010, when Larbre Competition took its only class victory at the 24 Hours of Le Mans.

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More GT1 Competitors Shown, But Not Confirmed​

Previously, Straight4 Studios had shown more GT1 competitors that saw racing action against both the S7-R and the Lister, namely the Ferrari 550 GTS Maranello and the Chrysler Viper GTS-R, in screenshots. The cars have not officially been confirmed; however, the focus of the Straight4 team for Project Motor Racing clearly draws inspiration from this era of endurance racing - so we could possibly see even more GT1 goodness in the sim.

Having switched from Unreal Engine to GIANTS Engine after Straight4 agreed to a publishing deal with GIANTS Software in the summer of 2024, Project Motor Racing is set to be released in 2025.

What are you hoping for in Project Motor Racing? Let us know in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Our career mode is extensive. I suspect you'll be happy. Tim barely gets time to fart of late. He and his team are swamped with licensing work.
This is great to hear! You guys aiming for full release with career featured from the get go?

Poor Tim 😂🙏
 
all I hope for is that things are fully baked in the oven before release, but seeing as my all time fave game is GTR2 and I liked PC1+2, it would have to be pretty bad to get me peeved. Oh and I hope they don't do an Indiana Jones and make it ray tracing compatible cards only.
 
Yup, and before which I can't explain right now but 'get go' for PMR is interesting and complex. All to be explained within a month or so.
Triple Screen and dedicated server with LAN support, please

Edit: is this even the real Ian Bell? Passport pic' please.
 
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I hope it does. Getting behind the wheel of a Viper again on a modern successor to GTR2 would make me a verry happy man. That being said, I don't think boiling AC down to a free roam game is accurate. From what they've shared so far, it seems track racing only will still be there without forcing you into the open world portion. No indication Kunos has gone Forza on us. Those dudes bleed racing and I expect there will be plenty to satisfy both camps, without considering what their eventual mod market will shake out to be.
First open world map available in summer 2025, until then it will be a "normal" sim with time trial, AI races and stuff that everyone expects from a sim. It will never be an open world only game, it'll just be a mode within the game.
 
TLDR? The UI is too much Windows 95 for my liking :roflmao:
West racing, for a time really outshone any other racing game (albeit vaporware), promising so much, showcasing beautiful artwork and generally touting some next-gen stuff.
The biggest issue was its lack of delivery... it faded away.

Personally, my main 'next game' on console, PC, in the car with the kids... whatever.. this game is it, I loved GTR2 but didn't have the hardware (and skills) to enjoy it. PCars2 was my coming of age and I moved to much more sim-like racing.

So, not putting the game down, far from it, but quite nervous that it'll never be!
 
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