Project Motor Racing Confirms Saleen S7-R

Project-Motor-Racing-Saleen-S7R.jpg
Images: Straight4 Studios
Project Motor Racing can trace its roots back to the GTR days via its team - and a V8 rocket from those days will make it to the sim, as Straight4 Studios confirmed.

Most of the team at Straight4 Studios are veteran sim racing developers, with Studio Lead Ian Bell having gotten the band back together - for the most part, anyway. Their heritage from the GTR days, focusing on the FIA GT Series, were evident from the start of the project, then called GTRevival - early 2000s GT1 racers continue to inspire the team.

So much so, in fact, that the Lister Storm GT was the hero car of Straight4's Silverstone trip this summer on which we got to tag along. The wedge-shaped V12 beast is set to face one of its competitors from back in the day on track in Project Motor Racing - the Saleen S7-R has been confirmed to join the car roster.

Fitted with a 7-liter naturally aspirated V8 engine, the low-slung Saleen was one of the more successful early 2000s endurance cars, racking up wins and championship titles on both sides of the Atlantic. The car raced from 2000 to 2010, when Larbre Competition took its only class victory at the 24 Hours of Le Mans.

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More GT1 Competitors Shown, But Not Confirmed​

Previously, Straight4 Studios had shown more GT1 competitors that saw racing action against both the S7-R and the Lister, namely the Ferrari 550 GTS Maranello and the Chrysler Viper GTS-R, in screenshots. The cars have not officially been confirmed; however, the focus of the Straight4 team for Project Motor Racing clearly draws inspiration from this era of endurance racing - so we could possibly see even more GT1 goodness in the sim.

Having switched from Unreal Engine to GIANTS Engine after Straight4 agreed to a publishing deal with GIANTS Software in the summer of 2024, Project Motor Racing is set to be released in 2025.

What are you hoping for in Project Motor Racing? Let us know in the comments below!
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Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

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Comments

I have a feeling Project Motor Racing is going to deliver what I want - proper series racing with all the bling of a motorsport event. Each to their own but not really into free roaming around German countryside tbh so it could end up being that Ian Bell and his crew of merry and women are the only game in town that are going to deliver something modern (engine/physics/graphics..) for the the second half of the twenties. Think there is a gaping hole to be filled tbh and Rennsport ain't gonna fill it as they don't even support Triple Screen...
 
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I have a feeling Project Motor Racing is going to deliver what I want - proper series racing with all the bling of a motorsport event. Each to their own but not really into free roaming around German countryside tbh so it could end up being that Ian Bell and his crew of merry and women are the only game in town that are going to deliver something modern (engine/physics/graphics..) for the the second half of the twenties. Think there is a gaping hole to be filled tbh and Rennsport ain't gonna fill it as they don't even support Triple Screen...
Rennsport is not in the same league. Ian knows what we want, and I really believe he will deliver that
 
I have a feeling Project Motor Racing is going to deliver what I want - proper series racing with all the bling of a motorsport event.

Bling okay but is there any reason, any inference I should hope they will have the evolution in physics leagfrogs past a 20 year old engine ?

:coffee:
 
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Bling okay but is there any reason, any inference I should hope they will have the evolution in physics leagfrogs past a 20 year old engine ?

:coffee:
Have you considered looking at reality, and say how F1 engines are far superior now to F1 engines 20 years ago? oh more maybe tire technology. Or even your cell phone, if you happen to have heard of cell phones or have one.

It's a shame we can't compare the Michelin Pilot Sport or Super Sport form decades ago to the Pilot Sport S 5. Clearly it must be better because 2 was better than 1 and 3 better than 2 and 4 better than 3 and 5 better than 4. so obviously, amirght? That C3M process and all...

hint: there is no one true tire "model" or rigid body simulator, they are still all limited by their integral rates and lack of real world chassis movements and distortions.

Oh and what fluid dynamics models does it use for fuel slosh? some of the latest are pretty impressive:
 
Well, I buy ALL sims so I can test them ALL and support them ALL, there is nothing more I can do and more then I can say for lots here.

However I am free to at least have my own thoughts on the subjects without being singled out simply because I have a view is abstract from most everyone I ever talked to.

Show me one thread anywhere talks about the Pros and Cons of one engine ?
Unheard of.


Some of the best discovery comes from collaboration not isolation.
I never said every studio on the planet needs to join hands.
Just the ones that care about the direction of physics.

After decades of support is the mismatch of what we still got is what we deserve ?

hi I am looking for the most realistic flight simulator as in terms of physics note I'm willing to trade graphics for physics as I'm looking for experience similar to what I get as a flight student

Like this guy I just want a engine where this question is irrelevant.
 
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And everyone should have an opinion and discuss it. Absolutely, unequivocally.

Conflate facts with opinions, you need to look in the mirror. And if you don't have knowledge and proof of a subject to validate it as a fact, checkyoself. This is what is being pointed out.

A preference is not anything to ever force on anyone else either. To each their own.
 
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Man that grass looks so good, that's going to look so great in VR in the Farming simulator engine doing 5kph...
 
I have a feeling Project Motor Racing is going to deliver what I want - proper series racing with all the bling of a motorsport event. Each to their own but not really into free roaming around German countryside tbh so it could end up being that Ian Bell and his crew of merry and women are the only game in town that are going to deliver something modern (engine/physics/graphics..) for the the second half of the twenties. Think there is a gaping hole to be filled tbh and Rennsport ain't gonna fill it as they don't even support Triple Screen...
Assetto Corsa Evo will be in a league of its own. Imho the real competitor for Project Motor Racing will be AMS2, probably the only spiritual successor of Project Cars 2 (maybe what Project Cars 3 should have been from the get-go? 🤔). Considering how ambitious ACE looks on paper, I won't ask too much from Project Motor Racing: a physics model on par or better than GTR2-GT Legends, a career mode similar to PC2 and a functional online mode would make for an outstanding sim, probably not a masterpiece, but an 8/10 game would be more than enough for a lot of us.
 
Well, I buy ALL sims so I can test them ALL and support them ALL, there is nothing more I can do and more then I can say for lots here.

However I am free to at least have my own thoughts on the subjects without being singled out simply because I have a view is abstract from most everyone I ever talked to.

Show me one thread anywhere talks about the Pros and Cons of one engine ?
Unheard of.


Some of the best discovery comes from collaboration not isolation.
I never said every studio on the planet needs to join hands.
Just the ones that care about the direction of physics.

After decades of support is the mismatch of what we still got is what we deserve ?



Like this guy I just want a engine where this question is irrelevant.
The last garage project by Marcel Offman serms to point in that direction, BeamNG also has a very "open" approach, but ultimately we're talking of for-profit companies making games that have costs in the millions, the risk of some of the simracing companies going bankrupt if they all share the same engine is very high, since they'll become more similar to content creators/modders and they don't have much to gain to make engine improvements their competitoras will then get for free... That's how it works, it's not ideal or efficient but is what the economic system rewards.
 
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I have a feeling Project Motor Racing is going to deliver what I want - proper series racing with all the bling of a motorsport event. Each to their own but not really into free roaming around German countryside tbh so it could end up being that Ian Bell and his crew of merry and women are the only game in town that are going to deliver something modern (engine/physics/graphics..) for the the second half of the twenties. Think there is a gaping hole to be filled tbh and Rennsport ain't gonna fill it as they don't even support Triple Screen...

Totally agree.

Still smarting after the West Racing though, this feels a lot like that.

For you young whipper snappers... this (amazingly still up): http://www.west-racing.com/racing.htm
 
I have a feeling Project Motor Racing is going to deliver what I want - proper series racing with all the bling of a motorsport event. Each to their own but not really into free roaming around German countryside tbh so it could end up being that Ian Bell and his crew of merry and women are the only game in town that are going to deliver something modern (engine/physics/graphics..) for the the second half of the twenties. Think there is a gaping hole to be filled tbh and Rennsport ain't gonna fill it as they don't even support Triple Screen...
I hope it does. Getting behind the wheel of a Viper again on a modern successor to GTR2 would make me a verry happy man. That being said, I don't think boiling AC down to a free roam game is accurate. From what they've shared so far, it seems track racing only will still be there without forcing you into the open world portion. No indication Kunos has gone Forza on us. Those dudes bleed racing and I expect there will be plenty to satisfy both camps, without considering what their eventual mod market will shake out to be.
 
I hope it does. Getting behind the wheel of a Viper again on a modern successor to GTR2 would make me a verry happy man. That being said, I don't think boiling AC down to a free roam game is accurate. From what they've shared so far, it seems track racing only will still be there without forcing you into the open world portion. No indication Kunos has gone Forza on us. Those dudes bleed racing and I expect there will be plenty to satisfy both camps, without considering what their eventual mod market will shake out to be.

Fair points made but in the end, as in today, the original Assetto Corsa has become the phenomenon it is today due to the casuals (and not so casuals) adopting it to be their drifting and cruising fix using unrealistic and dodgy JDM mod cars around the Shutoko C1 and the like. Not including Fat Alfie or Ben 'O' Bro track content - they're good. Freeroam is very popular so if it makes money it makes sense so understandably Kunos want a bit of that action...

ACC is much more like it, like the superlative GTR2 (which as most know is Ian Bell and crew) but so far Assetto Evo is looking more like a jack of all trades, a master of none - a bit like the original Assetto Corsa tbh. But I could be totally wrong.

I'm hoping instead that Project Motor Racing will be far more laser focused and more complete on launch.
 
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