RaceRoom Super Touring Update Is Live: Full Changelog

RaceRoom-Super-Touring-Update-Changelog.jpg
Image: KW Studios
One of sim racers' most beloved classes makes its debut in RaceRoom: The Super Touring update is here, including five new cars, two new tracks and more - here's the full changelog.

Cars close to their production counterparts, high-reving engines, door-to-door battles and Murray Walker on commentary - the Super Touring era is one of the most beloved in racing. Surprisingly, it took quite a while for first-party content to celebrate the mid-to-late-1990s cars of this era - but RaceRoom is here to do just that with its Super Touring update. The new version is now live.

The first batch of Super Touring cars - as there will be more later - include the Audi A4 Super Touring, the BMW 320i E36 Super Touring, the Honda Accord Super Touring, and both the Volvo 850 Super Touring and S40 Super Touring for sim racers to thrash around the circuits.

The Super Touring Car Pack containing all five cars and liveries available for them costs €15.96 on the RaceRoom store. Individually, the cars cost €5.98 each. Both new tracks cost €6.98 each.


Furthermore, a circa-2000 classic version of Silverstone and modern-day Estoril make their debut in the sim, while Monza is subject to a free 2024 rework. The 5.2 GB update offers plenty to play with as a result, as there is more in it than the content.

One example is the Dynamic Surface Interaction that, similar to December 10's other big update, means dirt, gravel, grass and other debris can be dragged onto the track now, changing how the circuit feels. Additionally, several cars and tracks see a number of adjustments and fixes. Check out the changelog below for the full list!

RaceRoom Super Touring Update - Changelog​

  • Dynamic Surface Interaction: Vehicles now interact more dynamically with surfaces, transferring materials like grass, dirt, and gravel as they drive, leaving a trail that evolves the track environment.
  • Tyre Mark Improvements: Enhanced rendering of tyre marks across various materials.
  • Spectator Client: Improved stability when rejoining a server during an ongoing race session.

    Tracks:

  • Bathurst: Increased details on pit exit drain, added more audience in T1 blue grandstand.
  • Diepholz: Fixed floating overlays and improved performance slightly.
  • Falkenberg: Removed distant mountains, various art tweaks.
  • Hockenheimring: Performance improvements, updated groove on white lines, updated Porsche Experience Center, updated TV cameras to 2024, and refreshed curb colours.
  • Lausitzring: A.I. improvements.
  • Monza: Free update to 2024 specs.
  • Nogaro: Free additional layout: Moto.
  • Nürburgring: Fixed excessive slowdown penalties when crossing the pit lane entrance path twice; A.I. improvements.
  • Watkins Glen: Free update to 2024 specs.
  • Zandvoort 2022: A.I. improvements.

    Vehicles:

  • All Cars: Added default gear ratios for all tracks.
  • Alfa 155 DTM 1995: Art tweaks to liveries.
  • Audi 90 GTO: Tweaked timing of rev limit light indication.
  • Audi TT RS VLN: Updated gear ratios and default gear ratios for each track; A.I. improvements.
  • Audi V8 DTM 92: Art tweaks to liveries.
  • Bentley Continental GT3 evo: Art fix to UVs on the wheel nuts.
  • BMW M2 CS: Dampers tuned; A.I. improvements; art tweak to the BMW logos on the wheel nuts.
  • BMW M4 DTM 2020: Fixed a piece of bodywork clipping through the left door into the cockpit.
  • BMW M4 GT4 G82: Art tweaks to liveries.
  • BMW M8 GTE: Additional liveries; art tweaks to liveries.
  • BMW M3 E30: Art tweaks to liveries.
  • Cadillac CTS: Art tweaks to liveries.
  • Callaway C7 GT3: Improved accuracy of suspension kinematics; updated baseline setup.
  • DTM 2020: Improved accuracy of suspension kinematics and spring/damper setup.
  • Fabcar 935: Fixed window damage meshes warping.
  • Ferrari 488 GT3: Improved accuracy of suspension kinematics; updated baseline setup.
  • Ford Mustang IMSA GTO: Tweaked timing of rev limit light indication.
  • Ford Mustang Gr.A: Art tweaks to liveries.
  • GTR 4 Cars: A.I. improvements.
  • Lamborghini Huracán GT3 EVO II: Fixed normals on windshield damage mesh.
  • Mercedes 190e evo II: Art tweaks to liveries and generic textures.
  • Mercedes AMG GT3 evo: Fixed stains on rear light casings.
  • Mercedes C-Klasse DTM 1995: Art tweaks to liveries.
  • Nissan 300zx GTO: Tweaked timing of rev limit light indication.
  • Opel Calibra DTM 1995: Art tweaks to liveries.
  • Opel Omega evo 500: Art tweaks to liveries.
  • P4/5 Competizione: Art tweak to headlights and liveries.
  • Porsche 911 GT3 R (992): Fixed white splash on SimRacing Expo livery.
  • Porsche Cayman GT4 MR: Tweaked livery #38’s silver.
  • RaceRoom Truck: Tweaked steering wheel and rev lights.
  • Tatuus F4: Tuned dampers.
  • VW ID.R: Tweaked suspension physics; improved A.I.

Which Super Tourer are you going to give a spin first in RaceRoom? Let us know in the comments below and join the discussion in our RaceRoom forum!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Please remove the ugly purple banners. You had them all through free access and how can we recommend a product to people you make look bad? Come on...... I seriously cannot play at this state. Will check in again next year or so. Right now so many options to play.
 
Looking at a few pics of the real Supertouring cars these ones do look a little high.
They all look far too high off the ground in my opinion. Super tourers even the side sills used to be really close to the ground.
If there is hardly anything to criticize with a less popular sim, then something is sought to be able to criticize it ;)

If the cars feels, sound and looks good - wherby I have no concerns, then the cars can also be a bit unrealistically high :thumbsup:
 
RaceRoom just keeps giving me reasons to ignore the shiny new things on the market...

Outside of LMU I haven't had such joy in a developers product in years...
 
Premium
If there is hardly anything to criticize with a less popular sim, then something is sought to be able to criticize it ;)

If the cars feels, sound and looks good - wherby I have no concerns, then the cars can also be a bit unrealistically high :thumbsup:
Oh, pardon me for having eyes and a keyboard
 

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