Assetto Corsa EVO New Car Configurator In The Pipeline

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Porsche 911 50th anniversary interior created with Porsche's car configurator
After this year's sim Racing Expo, the excitement around Assetto Corsa EVO has continued to grow. Following their first public test, there has been another new feature hinted at by a very excited Davide Brivio. A dealership-inspired car configurator for Assetto Corsa EVO.

If you are a raging petrolhead, you will most likely have spent many hours on car manufacturers' websites designing and specifying your dream car. Porsche has a fantastic car configurator, rendering exactly what your hypothetical car will look like in a variety of backgrounds.

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Porsche's car builder built into their website to make sure every inch of your new car is exactly how you want it to be.

Having this feature in Assetto Corsa EVO is a massive step forward. We already know that there will be a great deal of cars and manufacturers preset in the title, but each car will have all of its factory options available to configure from body colours to wheels and sunroofs.

"For each car, there will be all configurations and engines that you would find in any dealership. If your favourite car is sold in either petrol or diesel, to give you an example, or has a version that mounts 17-inch wheels with a sunroof, then it will be the same in our game." - Davide Brivio talking to Multiplayer.it

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Porsche 911 Turbo wheel. Image: Kunos Simulazioni

What this means is that the variety of vehicles will almost certainly quadruple without adding any new cars. A Jaguar F type, for example, can come with a 2.0 Inline four engine, but there is a manufacturer option for it to come with a 6.0 supercharged V8. Having both of these options within the game, and everything in between, could revolutionise how players progress through Assetto Corsa EVO.

Differing engine types are also mentioned by an over-excited Davide. This means that diesel cars will be in Assetto Corsa EVO. With tuning already confirmed, could rolling coal and smokey PD Volkswagon group engines be making an appearance in Kunos' newest title?

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Alfa Romeo Guilia GTAm. Image: Kunos Simulazioni

So with so many potential configurations available for all of the cars in Assetto Corsa EVO, what will be your go-to car to spec out to your desire? Would you prefer to look at a simple plastic dashboard whilst you are driving, or a dash flocked in Alcantara?

Let us know what you are most looking forward to in this latest update for Assetto Corsa EVO in the comments down below!
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Connor Minniss
Website Content Editor & Motorsport Photographer aiming to bring you the best of the best within the world of sim racing.

Comments

Before I entered vivid VR activity 2½ years ago, I would probably have responed "I don't care/booh it's an arcardish thing", but just reflecting on my sim take in VR, especially in classic car mods and taking my time to look around the cockpit and also exterior details on more and more occasions, I like this idea!

However, I also see an element of danger in this level of detail. It will be a requirement for many new cars with a possible high DLC price tag.
And furthermore, it might be a showstopper for new, skilled modders-in-the-making on the scene, to be on-par with Kunos here....and if Kunos sets this as one of the "quality criterias" for modding, the healthy and vast modding society probably will look in other directions.
Or maybe it's just my ghost voice in my head disturbing me here...hopefully...
 
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You know, this is very nice, I think I posted something like that on AC forum long time ago, can you imagine having a Novitec version of a McLaren or Ferrari? But a simple thing that I hope they give us is the possibility to adjust the virtual steering wheel (not just change it), height, and distance, like real cars, people get different POVs and it isn't seldon to have a wheel blocking the dashboard. I know, some guys will say just turn it off, but I appreciate the steering wheel being a part of cockpit art design.
 
Hope we see regular updates every few weeks, from now until EA launch. So much yet to announce and give details on. I think over-designed cars in GT weren't nec. The cars were previously modelled well and looked nice. Once downside to the detail is the extra development time.

I'm not knocking this direction, but it wouldn't be my first choice. GT has some nice modification options, and it certainly would be nice to spec a car as one would leave a dealership in RL. Which is what Evo seems to mirror. Whether it be a GR Yaris, or a modern hypercar etc. It'll help entice new people into the franchise, and I'll buy Kunos DLC packs and will support their hard work regardless.

I hope they can crack a liver editor for sure, and I'd even pay for that via dlc too. I appreciate that it'll be hard to do from scratch. The game isn't just for one person, so I'm fine with seeing things appear that wouldn't be my choosing. They're focused on long term support/features/dlc, and that is a huge benefit. Roll on the next update.
 
Yeah as soon as 4K skins where the norm you lost me :D

Once you can claim your engine has best drive, feel, physics, FFB, tyres, AI ..
Then you can knock yourselves out and have pink interiors ;)

That is the difference between hardcore vs eye candy philosophy for mine, no engine has ever done both yet.
 
I do hope we'll get a garage option to remove catalytic converters and DPFs so that you can really leave the ones chasing you in a black cloud. :)
 

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Do you prefer licensed hardware?

  • Yes for me it is vital

  • Yes, but only if it's a manufacturer I like

  • Yes, but only if the price is right

  • No, a generic wheel is fine

  • No, I would be ok with a replica


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