Assetto Corsa 2 launching Spring 2024

Assetto Corsa 2.jpg
The much anticipated true and faithful follow-up to the first Assetto Corsa has had its release period surface online. We can expect an early 2024 release!

Image credit: Kunos Simulazioni

The original Assetto Corsa launched in late 2014, and it’s still going on strong today. It has become the darling of the online sim racing modding scene. It didn’t matter what kind of racing anyone wanted to do. If the player wanted vintage Grand Prix racing, modern day sports prototypes or even a massive dinosaur, AC could do it.

In 2018, its GT-racing focused cousin Assetto Corsa Competizione was released. Whilst a very solid sim, the lack of variety limited its appeal. The sim racing community has been waiting with baited breath for news of Assetto Corsa 2 and when it would be releasing. Now it seems we have an idea.

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AC2 Spring 2024​

In an image posted by video game industry analyst MauroNL on Twitter. It seemed to be a quarterly financial report gave us the information. It recounts the information on the first two instalments. Right at the bottom, it specifies Spring 2024 as the expected release date for the second version of Assetto Corsa.

Spring traditionally runs from 21 March to 21 June. This will mean just over nine years will have passed between the release of the first and second iterations of Assetto Corsa.

Best of Both Worlds​

The original Assetto Corsa may still be the standard for a lot of online racing, but it is very much limited due to being an older game. With just four years between the original and ACC, the quality of the graphics improved exponentially.

But like has already been said, ACC is specifically GT-racing focussed and has less to process. It was developed on Unreal Engine 4 whilst we have seen how Unreal Engine 5 looks with a racing sim through Rennsport.

Here’s every bit of hope that AC2 – or whatever it may end up being called – can have the variety of AC but the refinement of ACC.
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Comments

I think that in this round the game will be "armored" and no longer moddable like Assetto Corsa.
They will never make the same mistake again.
I think rather the opposite is true. Kunos knows that AC has its staying power from being moddable. As I recall the lack of modding in ACC was not due to Kunos not wanting it, but the license for the GT3 series prevented them from opening the game up for modding.
 
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Wow that is good news! I can't imagine that AC2 wouldn't be moddalbe. Then it is not a real successor to AC and then it would be more logical that it would be given a different name. I hope all the Content Manager stuff with CSP and SOL will be integrated in the main program, so we don't have to fit it together ourselves. But I am afraid this is not going to happen.
 
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With just four years between the original and ACC, the quality of the graphics improved exponentially.
Hmmm… I never liked how ACC looked on my system not being able to run it on max settings on my good old mobile GTX 1070. AC with CSP/Sol mods looks more than fine with much better performance. Have not played any Unreal 5 engine based games yet, so have no idea how that will look and perform. Excited though for AC2, or any new sim racing game, as long as it has a good single player experience.:)
 
I hope they put in hooks to make it possible/easy for mods to simulate different kinds of racing: series with different rule sets, endurance racing with driver swaps, rally and other point-to-point stuff, etc. Also the ability to create a "game" (career mode, championships, etc.) with stock and modded content. And of course online integration w/ LFM or whatever. :)
 
The modding community took the original game to such new heights, bringing basically everything it lacked in the first place... Expectations will be super high for Assetto 2, I really look forward to see what Kunos will come up with. And I'm confident, they are really an amazing development team.
 
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A lot of us are afraid that it won't be moddable, and that's fair, it's ok to be afraid. I will, however, say two things:
  1. Kunos has mentioned in the past that they'd pay attention to modding in AC2. It's not a guarantee, but they could've said "We're still looking into it, and we're excited to share the details as we get closer to the release", aka "no chance in hell". So, yeah, being pessimistic and sad is something I can relate to, but I'm (cautiously) optimistic that it will support, if not old AC stuff (backward compatibility is the dream), at least new stuff.
  2. Even if it doesn't, hey, we'll still have old AC to enjoy, and that's fine by me.
 
I think rather the opposite is true. Kunos knows that AC has its staying power from being moddable. As I recall the lack of modding in ACC was not due to Kunos not wanting it, but the license for the GT3 series prevented them from opening the game up for modding.
And yet we have several cars and tracks from ACC in AC.

I'll say it now, and I'd bet my house on it, there will be no modding in AC2.
Not totally sure how they got away with this long anyway, PCars models Forza models GT models rfactor2 models and tracks all in AC and seemingly no one has ever asked Kunos to stop that.

No chance they will do that again.
Big question should really be "what will they do with AC towards that date?
If they don't kill it then AC2 will struggle to take over AC or get anywhere near 28 million units sold.
I think kunos will kill AC by making every thus far incompatible.

I hoe they don't, so no point shouting at me, but trust me if i was them i would.
 

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