1967 Mexican Grand Prix For Assetto Corsa Revitalised

Comparision 1.jpg
The pitlane of the Mexican Grand Prix circuit, 1967. Image: M.T.K
The 1967 Mexican Grand Prix saw drama and a winning story fit for the big screen. The best part? There is a revitalised version of the circuit available for free on OverTake.

The 1967 Mexican Grand Prix saw an opportunity for New Zealander, Denny Hulme, to wrap up what would be his one and only World Championship - and he did so successfully. However, Jim Clark won the race by over a minute, driving for Lotus-Ford in the iconic Lotus 49.

The Scot could not use his clutch for most of the race. Despite this, Clark came through and dominated proceedings. Hulme clinched his title only by finishing third in Mexico. He earned the necessary points to edge out teammate and three-time World Champion Jack Brabham who finished just in front of Hulme.

1967 Mexican Grand Prix - Results​

PosNoDriverTeamLapsTime/RetiredGridPts
15Jim ClarkLotus-Ford651:59'28.7019
21Jack BrabhamBrabham-Repco65+ 85.3656
32Denny HulmeBrabham-Repco64+ 1 Lap64
43John SurteesHonda64+ 1 Lap73
58Mike SpenceBRM63+ 2 Laps112
621Pedro RodriguezCooper-Maserati63+ 2 Laps131
722Jean Pierre BeltoiseMatra-Ford63+ 2 Laps14
812Jonathan WilliamsFerrari63+ 2 Laps16
99Chris AmonFerrari62Out of fuel2
1016Jo BonnierCooper-Maserati61+ 4 Laps17
1119Guy LigierBrabham-Repco61+ 4 Laps19
1215Jo SiffertCooper-Maserati59Overheating10
Ret14Bruce McLarenMcLaren-BRM45Oil pressure8
Ret17Chris IrwinBRM33Oil leak15
Ret7Jackie StewartBRM24Engine12
Ret6Graham HillLotus-Ford18Halfshaft4
Ret18Moises SolanaLotus-BRM12Suspension9
Ret11Dan GurneyEagle-Climax4Radiator3
Ret10Mike FisherLotus-BRM0Fuel system10

In line with the dreadful reliability of the cars of the era, just eight cars finished the race and just one other car finished on the lead lap. Clark's race-winning Lotus 49 is a vehicle most sim racers are familiar with.

Mexico Gran Premio 1967 - Assetto Corsa​

The Lotus 49 is vanilla content in the original Assetto Corsa, making for the perfect candidate to test this newly updated version of the Mexican Grand Prix circuit - which in its vintage form is likely not very well known for most sim racers. Another stock AC car to join the Lotus is the Ferrari 312/67, which competed in the same season as the 49.

Lotus 49 Crash.jpg

#5 Lotus 49 in the barrier

With full permission from the original mod creator @sylence01, the circuit has had a revamp from OverTake.gg mod creator @M.T.K.The new version of the track adds up to sixty pit boxes and revamps the circuit's visual representation. Check out the full list of changes below.

  • New guardrails and physics
  • Tyre chicanery and accompanying physics
  • 60 Grid Slots
  • New infield of Magdalena Mixhuca
  • New surrounding track textures
  • VAO patch
  • Rainfx enabled
  • New road mesh
  • Reduced amount of vertices for better performance,
  • New camera facing spectators

The beauty of these older circuits is the quirky features that do not put safety first for a glimpse of how wild racing was back then. The half-submerged tyres are the ultimate punishment for those drivers looking to find the very edge of the track limit. The sloped grass banks also act more like a ramp into the crowd than a safety barrier.

Lotus 49 Crash 2.jpg

Huge crash over the green banks for the #2 Lotus 49.

The circuit is also available to drive in Grand Prix Legends but with the circuit now available for free in Assetto Corsa, there is no excuse to not dust off that H-pattern shifter and give the 1967 Mexican Grand Prix circuit a try.

What's better than driving a new track? Driving it at Golden hour. The circuit looks amazing in the evening, the new refurbishments to the textures on the surface of the circuit are especially noticeable, especially with the additions of rain and the SOL mod.

The beauty of sim racing is that not everything has to be one hundred per cent historically accurate. The 1968 Toyota 415S partnered with the Daihatsu P-5 by @Historic Sim Studios LLC makes for a fantastic sportscar combination that, despite not visiting the circuit in period together, fits the era perfectly and both cars look perfectly at home.

P5 Flip.jpg

An upside-down Daihatsu P-5 cuts across the Toyota 415S

Overall, the circuit has had a huge upgrade in terms of visible changes since it had its inaugural release. What makes it better is that there are sixty pitboxes to facilitate big grids of historic racing and the AI is capable, albeit not perfect. There are plans to update their racing lines and make them quicker, so keep an eye out on the mods page for updates in the future.

Which car and track combination from this era of Formula One is your favourite? Let us know on X @OverTake_gg or down in the comments below!
About author
Connor Minniss
Website Content Editor & Motorsport Photographer aiming to bring you the best of the best within the world of sim racing.

Comments

Thank you Connor, I really like those articles. AC is my favorite sim, it as so much to offer, but sometime it makes it difficult to choose content. I know now what I am racing tomorrow morning.
Also appreciate the historic resume, thank you.
Just create some "real world based" championships, so you must no more think about what to drive, rather you follow a plan :thumbsup:

Doing so since years, i drive 45 championships within AC and about 25 additionally with other sims :confused:
 
Great work!
I wonder if all GPL's vanilla tracks are available for AC (not all the modded tracks, there are so many!).
 
I mean, this is fantastic work that's been carried out. The AI needs a bit of work though, lots of tripping over the half tyres placed on the apex of some corners. I tried running a race where the AI should pit (using Nuzzi's excellent pit app), they failed to hear the call and kept racing, so I'm unsure whether the track has a working pitlane line? But other than that it looks tremendous
 
The AI needs a bit of work though
Yes, indeed, I was puzzled by how the AI do not seem to know where the track is.
In the past I have raced on that 1967 Hermano track, in the 0.9 version from the same modder and an other version, both without AI issues.
I tried the 0.9 AI version in the 1.0 track and the AI now knows where the track limit are. :D
 
Yes, indeed, I was puzzled by how the AI do not seem to know where the track is.
In the past I have raced on that 1967 Hermano track, in the 0.9 version from the same modder and an other version, both without AI issues.
I tried the 0.9 AI version in the 1.0 track and the AI now knows where the track limit are. :D
Soooo... Just go download V0.9 and drag and drop the AI file and all is well?
 
Yes, indeed, I was puzzled by how the AI do not seem to know where the track is.
In the past I have raced on that 1967 Hermano track, in the 0.9 version from the same modder and an other version, both without AI issues.
I tried the 0.9 AI version in the 1.0 track and the AI now knows where the track limit are. :D
Yes i rushed the public upload a little. There will be a hotfix soon. Glad you helped yourself. For the future please write such topics in the discussion section for the Mod. It's more easy for the Modder to find this information.
 
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I recently did a comparison of the Lotus 49 in AC around Spa 1966 (Reboot version) against AMS2's equivalent, and AMS2 won that hands down.

In AC the cars steering was oddly jolting with a seemingly overly bumpy track so the handling and FFB was awful (on a GT DD Pro 8nm) and it had the typical AC inconsistent-as-hell AI difficultly to dial in / manipulate before you could actually attempt to race against their robotic and unflinching behaviour.

In AMS2 the car drove and felt smooth and realistic, in fact having lovely progressive and accurately detailed FFB, and the AI (at 100%) was almost perfect in terms of pace and I had some legendry racing battles and moments when I had to be on the absolute limit to stand a chance of winning.

I thought after that, that AMS2 was the go-to for retro racing, and IMHO it is for late-60s F1, but their 2000 era F1 car felt unrealistic and was just back to AMS2's slightly disconnected and slidey mechanics. At least they nailed one era then.
 
Club Staff
Premium
Next week the Racing Club will be at Mexico in the Bertha Tornado SP. So premium member are welcome to join us.
 

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