Changelog:
- Tarmac texture replaces concrete and unified red-and-white kerbs to align with the new repaved look irl;
- Corresponding surface friction coefficient update;
- Crew goes to the left to avoid standing on the track during race;
- Geotags added in UI for real conditions if you'd like;
- Rain FX patch added in extension config (requires CSP dev build, highly recommend, both visual and physics are amazing).
Here is a video of me drifting throughout the whole track, just wanna showcase the track, definitely not showoff LOL