Tucuru Motorplex

Tucuru Motorplex 0.9.4

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  • Fixed AI not leaving the pits on Long B layout
  • Improved AI sidelines and hints on all Long, West and North layouts
  • Added missing tire wall collisions
  • Added missing grass fx before final chicane
  • Added reverb zones to overpasses

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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