tree fx for Cote d'Azur GRiD2

tree fx for Cote d'Azur GRiD2 1.2

Login or Register an account to download this content
I have updated by putting all the tree fx in the track enjoy, some 3d trees were taken from @Morisan77 from the lac map.



If you get 2D trees activate the texture
Picsart_24-07-30_17-47-16-685.jpg
  • file.jpg
    file.jpg
    674.4 KB · Views: 873
  • Screenshot_audi_r8_spyder_wide_cote_d'azur_grid2_13-6-124-16-30-42.jpg
    Screenshot_audi_r8_spyder_wide_cote_d'azur_grid2_13-6-124-16-30-42.jpg
    475.4 KB · Views: 801
  • Screenshot_06_ygt_53_nissan_350z_cote_d'azur_grid2_30-6-124-16-0-59.jpg
    Screenshot_06_ygt_53_nissan_350z_cote_d'azur_grid2_30-6-124-16-0-59.jpg
    922.7 KB · Views: 845

Latest updates

  1. Tree fx for Cote d'Azur GRiD2 1.2

    I have already fixed the part of the tunnel where the fps fell, and all the trees are already fixed
  2. Tree fx for Cote d'Azur GRiD2 1.1

    I have fixed some flying trees and added some many trees

Latest News

Author
dxsuils
Downloads
478
File size
253.4 MB
Views
4,559
First release
Last update
User rating
0.00 star(s) 0 ratings

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


Results are only viewable after voting.
Back
Top