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Tor Kielce 0.4.1

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The oldest permanent circuit in Poland (opened in 1977, just a few months before Tor Poznań) placed 10 km northwest of Kielce and it's definitely one of the most interesting ones too. Dubbed a 'Polish Nurburgring' it features a section through forest with plenty of elevation changes, it does indeed have some similarities. Long stretch of the track utilises a public national road (which is the biggest reasons why the track is so rarely used nowadays in it's full length as it's logistically a nightmare). But hey - its digitalised version isn't affected, so you'll eventually be able to try it out in its full glory!
acleagueKielceA.jpg

The track is based on LiDAR data carefully manipulated to recreate it as closely as possible. Textures like adverts are from 2019, so you really get the latest thing. It's not v1.0 for a reason. Currently it features the 'oval' section and inner parts only with national road and forest section to be added later on. But given in it's current form it's good for smaller car racing.

List of main things to do:
- Long loop through the forest
- Few missing buildings (Hotel Stodółka for example)
- Go-kart layout
- Drift/open layout
- Minor improvements to some objects
- Tweaking AI line

We hope you enjoy the track in its current state, bear in mind it's not finished yet.

Screenshot_fiat_126_cup_torkielce_17-5-119-19-42-40.jpg

Screenshot_a3dr_honda_s800_rsc_torkielce_13-4-119-15-29-9.jpg

Screenshot_a3dr_honda_s800_rsc_torkielce_13-4-119-15-55-3.jpg

Screenshot_bo_caterham_s7_1700_ss_lhd_torkielce_20-5-119-22-12-44.jpg


Modteam: RealAKP, Szymik, Mokrysedes, mrfloyd, ryczek, kinky_savage, Kubami.

Changelog:
v 0.4
New objects and elements:
- passable connections with small loop (only for testing)
- satellite textures in forest and DK section
- preliminary version of buildings, forests and track surroundings on the long loop section
- tarmac adverts in pit-stops
- new track edge masks and cracks in asphalt
- baked VAO for the track
- ShaderPatch lighting and lamps in pit-stops
- support for SOL, including geotags
- new advertisements as of April 2019
- pear leafs

Bug fixes:
- placement tweaks of different objects in the area around the track
- corrections to the normals of vertices and polys of certain objects
- further optimization patches (e.g. grouping objects together)
- a lot of UV mapping corrections

Latest updates

  1. File fix

    In last version I accidentally packed additional folder that shouldn't be in download at all...

Latest reviews

Czy jest kiedyś w planach dokończenie całej nitki?
Is there any chanse to finish long loop???
Excelent surfaces and trackside aesthetics, looking forward to the big loop.
Premium
Very nice little track ; very well done.
Very promising.
Great
thank you so mutch
Dziękuję! :)
Thank you very much
Oh man! Ive grown up in the area and Tor Kielce has always had a mythical status in my mind. I loved the old rfactor version but this is next level. Thanks for the work and I cant wait to see the whole track!
Pierwsze słyszę o torze w Kielcach...
Ale jest ok, czekam na update.
Great! But - when will be full configuration?
My favorite Polish track, super, I'm missing only a good replay camera.
RealAKP
RealAKP
Thanks! Check out the Support thread for this track. There is a post by Leonardo Ratafiá who made some great replay cameras for us :) I think they will be added to the 0.5 update.
Excellent work, keep it going! Thank you
Really nice job, thank you!
Excellent work with an amazing amount of detail!
I saw an onboard video of Tor Kielce on YouTube two or three years ago (never heard of it before) and I thought by myself, how great it would be to have this lovely track in a simulation like Assetto Corsa. And here it is. It's the short layout for now, but it's already a lot of fun and I can't wait to see the long layout through the forest. Thank you very much for sharing!
Looking forward to being able to drive the forest loop - I thought it might be in this version at first but then I met a violent purple doom...
amazing little (and unknown) track! thanks for bringing it to AC
If this is 0.4 I wonder what 1.0 will be. In it's current state it's already better than many mods available (with versions 1.x or higher). It oozes quality and attention to details. Keep it up!
Enjoying all three tracks. I didn't understand the kseditor file. Left it out. All works fine. Can you tell me where it goes? Thanks for the tracks.
RealAKP
RealAKP
My fault, this folder shouldn't be in there at all :D I'll update the files as soon as possible! Thank you for your feedback!

Latest News

Author
RealAKP
Downloads
14,613
File size
92.4 MB
Views
58,076
First release
Last update
User rating
4.78 star(s) 18 ratings

More mods from RealAKP

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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