Hey everyone!
Description
I've always been curious as to how to add additional pit boxes, having looked through old threads of "YOUR FIRST TRACK" and whatnot. So I kinda knew what objects to look for and the naming convention to use. What spurred me further was that recently thatsimracingbloke made a brilliant straightforward video on how to do it, which really distilled down the process that you can easily practice yourself.
So with some hours tinkering in Blender, realizing the original model had an error in the naming convention, somehow correcting that with my added model, making sure the exported objects are actually facing the right direction and cars are not falling through the sky, here's a 32 pits extension layout for Mike08's Tokyo Bay. I really enjoy this track a lot; lots of nostalgia from old NFS games. Enjoy!![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Track: m08_tokyo_bay v0.96 (updated by Mike08, AI by KevinK2, fixes by Shin, LeBleum, DaBaeda)
Note: Get the track first and install it before installing my pits extension layout. My layout does not contain the necessary files. It may not work with future versions.
Tested on:
CSP Version: 0.24-preview1
CSP > New AI Behaviour: Active
This is my first time 'packaging' a layout so let me know if you encounter any issues or want me to take a look at other tracks.![Thumbs Up :thumbsup: :thumbsup:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I've always been curious as to how to add additional pit boxes, having looked through old threads of "YOUR FIRST TRACK" and whatnot. So I kinda knew what objects to look for and the naming convention to use. What spurred me further was that recently thatsimracingbloke made a brilliant straightforward video on how to do it, which really distilled down the process that you can easily practice yourself.
So with some hours tinkering in Blender, realizing the original model had an error in the naming convention, somehow correcting that with my added model, making sure the exported objects are actually facing the right direction and cars are not falling through the sky, here's a 32 pits extension layout for Mike08's Tokyo Bay. I really enjoy this track a lot; lots of nostalgia from old NFS games. Enjoy!
Track: m08_tokyo_bay v0.96 (updated by Mike08, AI by KevinK2, fixes by Shin, LeBleum, DaBaeda)
Note: Get the track first and install it before installing my pits extension layout. My layout does not contain the necessary files. It may not work with future versions.
Tested on:
CSP Version: 0.24-preview1
CSP > New AI Behaviour: Active
This is my first time 'packaging' a layout so let me know if you encounter any issues or want me to take a look at other tracks.