TARGA FLORIO 1967
Shout out to the original author Sergio Loro & Ginetto & team for creating the original GPL version & to the GTREvo/Race 07 conversion team FrankyBB/Unseen & Kimmo Kokkonen who kindly gave me permission to upload
TARGA FLORIO 1967
At 72.0km & through the twisting turns of Sicily welcome to one of sim racing`s greatest circuits
KNOWN ISSUES
These are just my observations when playing this track. There are some graphical issues similar to the GTR2 version with some texture & geometry issues outside of the track itself . The road and trackside detail is great but i do recommend using cockpit/nosecam view to limit such distractions.
FPS/PERFORMANCE
Targa is a much more demanding track compared to every other & FPS will be lower . To give an example im running on a 4090 & a 5800x3d at 5k and i average at around 70-80 compared to the norm of 144 on every other track at highest detail. Gpu`s are not going to break a sweat but is cpu heavy.Of course lowering some settings will boost this & it does not really affect the look of the track
Track will take a little longer to load first time but will be quicker after that.
Installation: Usual, extract to Game Data/ Locations
Have Fun
Shout out to the original author Sergio Loro & Ginetto & team for creating the original GPL version & to the GTREvo/Race 07 conversion team FrankyBB/Unseen & Kimmo Kokkonen who kindly gave me permission to upload
TARGA FLORIO 1967
At 72.0km & through the twisting turns of Sicily welcome to one of sim racing`s greatest circuits
KNOWN ISSUES
These are just my observations when playing this track. There are some graphical issues similar to the GTR2 version with some texture & geometry issues outside of the track itself . The road and trackside detail is great but i do recommend using cockpit/nosecam view to limit such distractions.
FPS/PERFORMANCE
Targa is a much more demanding track compared to every other & FPS will be lower . To give an example im running on a 4090 & a 5800x3d at 5k and i average at around 70-80 compared to the norm of 144 on every other track at highest detail. Gpu`s are not going to break a sweat but is cpu heavy.Of course lowering some settings will boost this & it does not really affect the look of the track
Track will take a little longer to load first time but will be quicker after that.
Installation: Usual, extract to Game Data/ Locations
Have Fun