Hi my Brothers!
Here it is, my SweetFX settings for this amazing game. This settings are very different than the last two SweetFX settings that i created, with more contrast, colours and sharpening settings.
Settings that were modified:
LUMASHARPEN - For Sharpening
VIBRANCE - For Colours
CURVES - For Contrast
SMAA_ANTIALIASING - This setting have been activated because the game will not open without this setting, but i changed the values to null values, so this will not affect the game (performance hit).
If you decided to use this effect you can turn it on with this values:
Ultra Settings:
#define SMAA_THRESHOLD 0.05
#define SMAA_MAX_SEARCH_STEPS 32
#define SMAA_MAX_SEARCH_STEPS_DIAG 16
#define SMAA_CORNER_ROUNDING 25
Low Settings:
#define SMAA_THRESHOLD 0.15
#define SMAA_MAX_SEARCH_STEPS 4
#define SMAA_MAX_SEARCH_STEPS_DIAG 0
#define SMAA_CORNER_ROUNDING 100
If you see your game with too much glow, you can use "LIFTGAMMAGAIN" values (reduce it just a bit), or "TONEMAP" to reduce gamma and exposure. I didnt use this settings because i discovered that they cause me a little performance hit.
Here are the previews (The red circles represent the game without SweetFX)
Any advice or criticism will be heard (or read xD)
Enjoy!
Here it is, my SweetFX settings for this amazing game. This settings are very different than the last two SweetFX settings that i created, with more contrast, colours and sharpening settings.
Settings that were modified:
LUMASHARPEN - For Sharpening
VIBRANCE - For Colours
CURVES - For Contrast
SMAA_ANTIALIASING - This setting have been activated because the game will not open without this setting, but i changed the values to null values, so this will not affect the game (performance hit).
If you decided to use this effect you can turn it on with this values:
Ultra Settings:
#define SMAA_THRESHOLD 0.05
#define SMAA_MAX_SEARCH_STEPS 32
#define SMAA_MAX_SEARCH_STEPS_DIAG 16
#define SMAA_CORNER_ROUNDING 25
Low Settings:
#define SMAA_THRESHOLD 0.15
#define SMAA_MAX_SEARCH_STEPS 4
#define SMAA_MAX_SEARCH_STEPS_DIAG 0
#define SMAA_CORNER_ROUNDING 100
If you see your game with too much glow, you can use "LIFTGAMMAGAIN" values (reduce it just a bit), or "TONEMAP" to reduce gamma and exposure. I didnt use this settings because i discovered that they cause me a little performance hit.
Here are the previews (The red circles represent the game without SweetFX)
Any advice or criticism will be heard (or read xD)
Enjoy!