Inspired by @rubnr34's work in recreating Gran Turismo liveries for URD's Corvette C6.R and Aphidgod's Impreza WRX Sedan, I decided to take a shot of recreating a Gran Turismo livery of my own.
In this case, I chose the Subaru Impreza Super Touring Car concept introduced in Gran Turismo 3, based on the second-generation pre-facelift sedan, with @Stereo's street-spec Impreza Estate of the same generation as my base.
This livery is based specifically on the White No.77 car, though I may add variations for the Silver No.57 & No.87 cars, Yellow No.57 car, Red No.87, Black No.97 and Orange No.97 cars in the future if there is demand.
Known Issues:
In this case, I chose the Subaru Impreza Super Touring Car concept introduced in Gran Turismo 3, based on the second-generation pre-facelift sedan, with @Stereo's street-spec Impreza Estate of the same generation as my base.
This livery is based specifically on the White No.77 car, though I may add variations for the Silver No.57 & No.87 cars, Yellow No.57 car, Red No.87, Black No.97 and Orange No.97 cars in the future if there is demand.
Known Issues:
- Missing four small logos behind Polyphony Digital logo on wheel arches
- Due to low resolution of original in-game textures, I am unable to decipher. Would greatly appreciate help in identifying the logos!
- Gran Turismo Logos on sides too small and too far back from the front doors
- Problem caused by uneven scaling of doors on base model's texture mapping
- Uncertain on scaling and position of Yokohama logos on sides
- Dependent on size and positioning issues related to side Gran Turismo logos
- Number Boxes and Gran Turismo logos on the side slightly warped against the body of the car
- Another issue related to the mapping problems of the base mod.
- Artefacting on multiple logos due to resizing, moving, and erasing backgrounds on source images & duplicating and repositioning existing logo placements to ensure matching positions.
- No detail for tyre moulding on tyre diffuse or tyre normal textures.