Initial release
Big thanks goes to A3DR, who help me figure out what was my issue with skinned meshes.
This was more for fun, to have bit more variety
Model is based on an old model I made many years ago, very low poly. Wasn't made directly for AC specs, so gloves are not as detailed as Kunos ones, and texturing isn't ideal in that regard either ( gloves are part of the main suit texture rather then separate file), and generally speaking the quality isn't on par with Kunos, but to fully redo it from scratch would be way too much work, so hopefuly this is good enough for what it needs to be
Big thanks goes to A3DR, who help me figure out what was my issue with skinned meshes.
This was more for fun, to have bit more variety
Model is based on an old model I made many years ago, very low poly. Wasn't made directly for AC specs, so gloves are not as detailed as Kunos ones, and texturing isn't ideal in that regard either ( gloves are part of the main suit texture rather then separate file), and generally speaking the quality isn't on par with Kunos, but to fully redo it from scratch would be way too much work, so hopefuly this is good enough for what it needs to be
NAME=pm3dm_stig