fixed v1.11: Thanks to BenMK1
• forget to set any Dynamic Shadow in .TRK file
• sign1010.gmt new position (yellow sign, chicane bevor sector 1)
• AI Speed 1% higher, AIW: BestAdjust=(1.2100)
fixed v1.10:
• all the gaps with treewalls closed
• many LodOut higher
• STLITE fixed
• AIW:
Groove
wp_path small correction (chicane after sector 1 now faster, curve bevor sector 2 now smaller AI problems, and other section)
Timetrial fixed
• create Thmb.TGA and Track.BMP grafic files
• obj_91.gmt now Light at Night (only on this position). This small correction musst do before integrate by building track.
• and any other small things
I have renamed Track folder and files.
No Problem with the first Sparvoort Track (Look ORI LOD Name: "Sparvoor Retro").
When you have the ORI Track, best you delete this, or you will booth version.
In carrer.blt you can overwrite all RETRO_SPAVOORT entrys with this new value (not relevant for work):
TrackName=SPAVOOR_RETRO
TrackFile=GAMEDATA\LOCATIONS\SPAVOORT_RETRO\SPAVOOR_RETRO
Credits:
Thanks to Frans Rosenberg for give me permission
Have fun
BenMK1
Download v1.11: