SLOVAKIA RING is multifunctional racing circuit in Slovakia, located in the village Orechova Poton, in the district of Dunajska Streda. It was built in 2008-2010, author of the project is the Austrian architect Hans Roth.
Track features:
- Track lenght (variant 4): 5 922 m
- Track width: 12 m
- Finish streight lenght: 900 m
- Finish streight width: 20 m
Variant 1 - Fast layout - 38 pit slots
Variant 2 - Oval layout - 38 pit slots
Variant 3 - Short layout - 38 pit slots
Variant 4 - Default layout used for most races - 38 pit slots
Variant 4 "Trackday" - layout used mostly for testing - 33 pit slots
Variant 5 - Hillclimb layout - 20 pit slots - does not work in race mode!
Variang 6 - Rally layout - for use with new CSP Rally mode! - 10 pit slots
Karting Center track - Variant 1 - karting layout used with go-karts - 18 pit slots
Track color scheme reflects the state of the track from the Q2 of 2024.
Track was build from the public aerial laserscan data with help of official CAD drawings and blueprints of the track. Big thanks to mr. Zoltán Bognár (Slovakia Ring Agency, s.r.o) for providing me all the support and data which I needed to finish the project.
This is most likely the last update for this version of the track, I am waiting for LiDAR data in higher resolution which should be available soon, then I will probably rework the surface of the track from scratch to make it even more accurate than now for 2024+ version
If you are fan of my work and would like to support me, please consider checking my fresh patreon page out.
Get more from Fuzo's Workshop on Patreon
creating competetive Assetto Corsa mods (cars and tracks)
www.patreon.com
Credits:
- Track 3D modeling and texturing - Roman "Fuzo" Fusatý
- 3D modeling and texturing - Hotel Slovakiaring - Tomáš "Momo" Valent
- LiDAR and geo data - ÚGKK SR
- CAD blueprints and consultations - Zoltán Bognár, Ing. Peter Pecze (Slovakia Ring Agency, s.r.o)
- Some mesh and texture assets from off-track objects - Ziea Vernal, Nomad3D
- Track LUA scripts and CSP enhancements - Gunnar333, LeBluem
- Camera sets (v4, set nr. 2) - Leonardo Ratafiá
- AI line fixes - K2kubota
- Corner labels - Fanapryde
Warning:
- Do not use Trackday layout for AI races, this layout is meant for multiplayer or testing.
- Hillclimb layout will work only in practice or hotlap mode.
- If you have older versions of this mod or issues with falling trough the pitlane, do the clean install!
- when updating trought CM, untick this checkbox to ensure correct update:
IF YOU WANT TO CONTRIBUTE TO THE PROJECT, FEEL FREE TO CONTACT ME.
Changelog:
v.1.7
- fixed wrong surface definitions (removed dust and vibrations where it was incorrectly assigned)
- reworked kerbs and some track parts to 2024 visuals
- reworked water barriers in variant 3 (T1) and variant 4 (T3) to be physical objects instead of static (concrete) barriers
- reworked some textures and track mesh to utilize new layouts
- added borders to asphalt roads (thx Digga)
- added 2023 Rally layout
- added Slovak Karting Center variant 1 layout