SIMTEK BMW M6 GT3/GTLM AMS

SIMTEK BMW M6 GT3/GTLM AMS 0.99

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BMWM6.jpg


V0.9 comes with the 2 version of the Bmw M6 race car, the GT3 version and GTLM Version.

Further technical characteristics of the BMW M6 GT3 are the drive concept, six-speed sequential racing transmission, and high-performance motorsport electronics. The aerodynamic properties of the chassis have been optimised in the BMW wind tunnel. The engineers worked meticulously to fine-tune the BMW M6 Coupé, which formed the basis for the new car and was already perfectly suited to outings on the racetrack.
The GT3 version of the BMW M6 had to be modified for the GTLM version, in order to comply with the ACO regulations which apply in the GTLM class of the IWSC. Even while developing the GT3 car, BMW Motorsport already took into account the changes that would be required to make it possible to start in the GTLM class. That made it considerably easier to derive the GTLM car. The BMW Motorsport engineers have been working closely with the BMW Team RLL – BMW works team in North America since 2009 - in Munich to implement the modifications as efficiently as possible. Unlike the BMW M6 GT3, the BMW M6 GTLM must not have ABS. At 1,250 kg when empty, the BMW M6 GTLM is also about 50 kilograms lighter and has a slightly longer wheelbase.

The cars have different physics and different feel, lap times are consistent with real cars!

Also different between the GT3 and the GTLM car:

GT3 1 kind of tire:
*Medium

GTLM 4 kind of tires:
*Soft
*Soft-Medium
*Medium
*Hard

The car totally reworked with reiza shaders, new tires/rims, backfire and a lot of other stuff.

Credits:

3D model - HQModel
Textures/mat work/physics - Gpfan
skin- Terra21
Sounds - Lukas Möllmann
Converting: Franklin Stegink

Latest updates

  1. SIMTEK BMW M6 GT3/GTLM v0.99

    Here a better version of the SIMTEK BMW M6 GT3 / GTLM What has changed: * New physics *...
  2. SIMTEK BMW M6 GT3/GTLM v0.91 AMS

    Added templates: You can find them in: Automobilista\GameData\Vehicles\BMW M6\Template

Latest reviews

//My original review (2 Stars)
"To me, the FFB ruins it for this car. It sure looks brilliant, and the physics (as far as griplevels and such go, I'm no expert there for sure) seem to be alright, maybe a little bit too grippy but alright. But the FFB, well, as soon as I get past ~45 degrees of rotation, the FFB feels like it was inverted, it's not giving me resistance, it's trying to pull the wheel out of my hands. This alone makes this car undriveable for me. This needs serious reworking. Other than that, a very nice mod (to look at...)"

//Update
Found a solution to the FFB issue: increase the caster angle to around 6.5 degrees at least. Simply go into the .hdv and adjust the FrontLeft and FrontRightCaster ranges accordingly.
Physics themselves are...wonky, car feels strange. Way too much grip, yet very unpredictable in certain situations.
phisics not good (
The car looks splendid! Very detailed, good sounds, nice handling.
The GTLM car is better overall than the GT3 car, which is very good.
The graphics are kind heavy, my not-so-powerfull rig can't hold a 20-car grid with this mod (all default content runs smooth). Is there something I can tweak in cars' files to decrease LOD and have better FPS?
Thanks for your oustanding work!
nice mod but feedback needs update heaps hay other wize nice mod
Hey! The car looks great but my FFB isnt working properly with this! Getting out of the pits the wheel goes full lock. When driving it feels ok-ish but as soon as it hits a bump it goes mad.

I tried it at Bathurst. Going downhill in the S's it's very violent. The wheel (car) looses contact and ffb goes to 0 very fast. Any ideas?
Franklin Stegink
Franklin Stegink
Hello, it has something to do with the realfeelplugin.
Problem is that every time automobilista comes with a update also the realfeelplugin.ini is modified.
THE BEST CAR FO ME, THANKs !!
Wow!!!! Loved the MOD! I only have one complaint to make. The sound of the car could give an improvement.
A steering steady in 0.91 is going to be strange in 0.99.
Franklin Stegink
Franklin Stegink
What is the problem?
10/10
overall the port is good, but power wise it doesnt work as intended, too slow, no torque, no top end.
...wie immer Franklin, dass was du machst ist echt großartig. Skins super, detail super alles gut.
Dennoch kommt mir vor die GT3 Version hat ein bischen wenig Power....ansonsten ist alles super. Danke für deine Arbeit Franklin.
Premium
The car looks great and is super detailed and crisp...but the real cars have 4.4 litre twinturbo V8 engines an though restricted they produce a heavy amount of torque. I cannot 'feel'that in the GT3 version. The GT3 version also drives on rails to me, the GTLM version is more tailhappy. So I'm not very thrilled by the driving tbh..... Also about 8000rpm for those engines is too high vs real life. 7000max imho.Turbo engine. Up to 585BHP depending
http://www.bmw-motorsport.com/en/cars/bmw-m6-gtlm.html
Thanks anyway offcourse
Cheers Robin(real life driving BMW M2)
Franklin Stegink
Franklin Stegink
Indeed i have use other engine's
It comes oke with the next update.
So lovely!!! PS livery is amazing.
Franklin Stegink is becoming the Patrick Giranthon of cars. Trust his stuff! He's good at what he does.
Great car , especially the GTLM version ! I like it.
After that the GT3 feels a bit sluggish ;-)
Nice skins too...
Thanks a lot for this great car!

Latest News

Author
Franklin Stegink
Downloads
7,395
File size
194.6 MB
Views
13,276
First release
Last update
User rating
4.06 star(s) 16 ratings

Do you prefer licensed hardware?

  • Yes for me it is vital

  • Yes, but only if it's a manufacturer I like

  • Yes, but only if the price is right

  • No, a generic wheel is fine

  • No, I would be ok with a replica


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