0.8.3 Updates
- Optimized/Updated the collider to better fit the shape of the car and driver. Kart should no longer flip upside down with the driver's head under the map.
- CSP FPS issues should now be fixed (bug introduced in CSP 0.1.62 now requires lights.ini to contain at least one entry)
- Converted all PNG textures to DDS
- Brake Bias range adjusted, and Brake Power setting added
To resolve the issue of drivers disappearing, you can add the following section to the "My Documents\Assetto Corsa\cfg\extension\graphics_adjustments.ini" file. The file may be overwritten by CSP, so keep a backup:
Code:[VISIBLE_CARS] ; hidden ; four values are for: LOD A, simplified LOD A, simplified some more, LOD D MAIN=2, 32, 32, 200
It had been bugging me how the textures and shaders for the seat and vinyl "sticker" on the back of the seat did not look cohesive, so those textures and shaders should now be more similar. There are no other physics or model changes, so the version number is the same, as this is a purely visual change.
I was hoping to get some new animations into 0.8.2, but that is proving to be a much bigger task than I was initially hoping, so new animations may need to wait until 0.9 or 1.0.
FFB has been reduced to a more normal range, so there should hopfully be less clipping.