Many thanks to Neteye for permision to upload this here and all credit for his work.
Many thanks to Neteye for permision to upload this here and all credit for his work.
The track was first built in 1.5 weeks for a racing event that took place 2 days after the first race on this track, with no time to optimize the route and the visuals based on the TV images. Developed over the past few months, this is the first version that can be described as 1.0. One or the other building is still missing, but there are far too few or no pictures, so that a replica is virtually impossible.
Since I only drive online and have only done the AI with BTB, I assume the AI sucks. I don't care either - that's why anyone who wants to can improve the AI.
---------------------------------
Features:
Rain reflections
Animated sports attendant ( marshals ) and spectators
"working" clock and video screen
Start and pit lights Ambient noises
(spectators etc.)
Changing abrasion between the sessions
Not much grip and damn many booth waves like the original
God damn long pit lane with a speed limit of 60 km / H
---------------------------------
Thanks to:
Weissbierbude.de
BTB + XPack Creator
Paint.net
Gimp
3DSimEd
tWoFaCe, Keanos and others who found the reason for an annoying and strange bug.
FrankyBB for the loading
image cgtextures.com
Many thanks to Neteye for permision to upload this here and all credit for his work.
The track was first built in 1.5 weeks for a racing event that took place 2 days after the first race on this track, with no time to optimize the route and the visuals based on the TV images. Developed over the past few months, this is the first version that can be described as 1.0. One or the other building is still missing, but there are far too few or no pictures, so that a replica is virtually impossible.
Since I only drive online and have only done the AI with BTB, I assume the AI sucks. I don't care either - that's why anyone who wants to can improve the AI.
---------------------------------
Features:
Rain reflections
Animated sports attendant ( marshals ) and spectators
"working" clock and video screen
Start and pit lights Ambient noises
(spectators etc.)
Changing abrasion between the sessions
Not much grip and damn many booth waves like the original
God damn long pit lane with a speed limit of 60 km / H
---------------------------------
Thanks to:
Weissbierbude.de
BTB + XPack Creator
Paint.net
Gimp
3DSimEd
tWoFaCe, Keanos and others who found the reason for an annoying and strange bug.
FrankyBB for the loading
image cgtextures.com