Hey everyone!
Description
Here's my AI racing lines and hints for all layouts of the Shanghai International Circuit (shanghai_v2). I legitimately have a headache now. Most of the original lines were okay, but I tried to maximize their entries and exits to help improve their laps. I tried to take inspiration from real life lines too. Some of the sidelines have been tightened to prevent pit maneuvers, but it might still happen.
The most common problem were the pit entries; my god, the AI either becomes an unstoppable train or a lost child when it tries to stick to the pit line. So yeah, all that was fun to figure out for 4-5 layouts.
Track: shanghai_v2 (by EShglz)
Extensions / Layouts:
How to Install
Tested on:
CSP Version: 0.24-preview1
CSP > New AI Behaviour: Active
AI Strength: 94 - 100
AI Aggression : 15% - suggested value if you encounter unnecessary AI pit entry aggression
Cars:
Let me know if you encounter any issues or want me to take a look at other tracks. Next up, I think I'll get a good long rest before attempting another AI line.
Description
Here's my AI racing lines and hints for all layouts of the Shanghai International Circuit (shanghai_v2). I legitimately have a headache now. Most of the original lines were okay, but I tried to maximize their entries and exits to help improve their laps. I tried to take inspiration from real life lines too. Some of the sidelines have been tightened to prevent pit maneuvers, but it might still happen.
The most common problem were the pit entries; my god, the AI either becomes an unstoppable train or a lost child when it tries to stick to the pit line. So yeah, all that was fun to figure out for 4-5 layouts.
Track: shanghai_v2 (by EShglz)
Extensions / Layouts:
- original
- GP
- Formula E
- Tourism
- Short
- Rallycross (just a copy of Short with maximum hint, but its not like the AI will throw their cars into the corners )
- Pyyer's F1 2024 Extension v1.0.1 for shanghai_v2 [PAID]
How to Install
- (Optional) Backup the existing AI files by renaming them with a .bak extension. (i.e. C:\Program Files (x86)\Steam\steamapps\common\assettocorsa\content\tracks\shanghai_v2\ai\ or \shanghai_v2\layout_name\ai\)
- Delete any pre-existing payloads.bin files in the "ai" folder.
- Go back one directory up and go into the "data" folder (i.e. C:\Program Files (x86)\Steam\steamapps\common\assettocorsa\content\tracks\shanghai_v2\data\ or \shanghai_v2\layout_name\data\).
- Rename the existing side_l.csv and side_r.csv with a ".bak" extension - this is to prevent AC from overwriting the pre-baked sidelines.
- Extract the contents of the .7zip file.
- Copy the "content" folder and paste it into your AC installation folder (i.e. C:\Program Files (x86)\Steam\steamapps\common\assettocorsa).
- Replace files when requested.
Tested on:
CSP Version: 0.24-preview1
CSP > New AI Behaviour: Active
AI Strength: 94 - 100
AI Aggression : 15% - suggested value if you encounter unnecessary AI pit entry aggression
Cars:
- RSS Formula Hybrid 2023
- VRC Formula Lithium 2023
- Kunos Tatuus FA01
- ACF LMH cars, RSS MP-H Bayer Hybrid V8, GT3s
- TCRs
Let me know if you encounter any issues or want me to take a look at other tracks. Next up, I think I'll get a good long rest before attempting another AI line.