The Newest Update Version 1.2
Change log:
-refined track texture
-refined 3D grass
-change hotlap start point
-etc.
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Final Version Change log:
- Grooves added (not pretty but useful)
- blinking trees fixed
- enhanced material mapping
- refine track friction
that's it... i will take holiday...have fun guys
thanks for your supports and critics
i dont know if i will refine this track or make another new one
regards,
Harris Muhammad
Donation for a cup of coffe guys... thanks
https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=TLJAZXS7J5CNQ&lc=ID&item_name=Harris Muhammad Studio Donation¤cy_code=USD&bn=PP-DonationsBF:btn_donateCC_LG.gif:NonHosted
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Hello guys... this is my first track for assetto corsa... Pre-Final Version is released
Built from scratch.. have fun
Sentul International Circuit is a permanent motor racing circuit located in Babakan Madang, Bogor, Indonesia. Away from the Toll Gate of Jakarta towards Bogor, Indonesia. Its pit facilities got easy access from the Jagorawi Toll Road. The course (run clockwise) is actually a truncated version of the original design. The current circuit, shortened by 40 percent compared to the original design, is predominantly used for motorcycle racing and the Asian F3 series. Sentul is a relatively simple, smooth, broad track with large runoff areas, enabling non-bumpy and smooth driving at racing speeds. Sentul has a 900-metre (3,000 ft) main straight that allows speeds of up to 300 kilometres per hour (190 mph) before slowing for the right-hand Turn 1. The only truly high-speed corner at Sentul is Turn 2. The fastest driver on four-wheel machine can do 220 kilometres per hour (140 mph), and the fastest rider can do 190 kilometres per hour (120 mph) on two-wheel machines. They can take Turn 2 as a complex "S" bend when they get out from the tighter Turn 1 at around 140 kilometres per hour (87 mph). The wide corners allow good passing with various racing lines.
Change log:
- Refined track's Surface
- Refined kerbs
- Refined the looks
- Runoff added
- Refined Material mapping
- New AI File
- Openwheel race ready
- Updated Track Map and Preview Image
- Updated Track Description
Track builder: Harris Muhammad
Change log:
-refined track texture
-refined 3D grass
-change hotlap start point
-etc.
==================================================
Final Version Change log:
- Grooves added (not pretty but useful)
- blinking trees fixed
- enhanced material mapping
- refine track friction
that's it... i will take holiday...have fun guys
thanks for your supports and critics
i dont know if i will refine this track or make another new one
regards,
Harris Muhammad
Donation for a cup of coffe guys... thanks
https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=TLJAZXS7J5CNQ&lc=ID&item_name=Harris Muhammad Studio Donation¤cy_code=USD&bn=PP-DonationsBF:btn_donateCC_LG.gif:NonHosted
=========================================
Hello guys... this is my first track for assetto corsa... Pre-Final Version is released
Built from scratch.. have fun
Sentul International Circuit is a permanent motor racing circuit located in Babakan Madang, Bogor, Indonesia. Away from the Toll Gate of Jakarta towards Bogor, Indonesia. Its pit facilities got easy access from the Jagorawi Toll Road. The course (run clockwise) is actually a truncated version of the original design. The current circuit, shortened by 40 percent compared to the original design, is predominantly used for motorcycle racing and the Asian F3 series. Sentul is a relatively simple, smooth, broad track with large runoff areas, enabling non-bumpy and smooth driving at racing speeds. Sentul has a 900-metre (3,000 ft) main straight that allows speeds of up to 300 kilometres per hour (190 mph) before slowing for the right-hand Turn 1. The only truly high-speed corner at Sentul is Turn 2. The fastest driver on four-wheel machine can do 220 kilometres per hour (140 mph), and the fastest rider can do 190 kilometres per hour (120 mph) on two-wheel machines. They can take Turn 2 as a complex "S" bend when they get out from the tighter Turn 1 at around 140 kilometres per hour (87 mph). The wide corners allow good passing with various racing lines.
Change log:
- Refined track's Surface
- Refined kerbs
- Refined the looks
- Runoff added
- Refined Material mapping
- New AI File
- Openwheel race ready
- Updated Track Map and Preview Image
- Updated Track Description
Track builder: Harris Muhammad