RSS MP-H Protech P96 V8 | Porsche 963 LMDh Tag Team Porsche #14 Pack

RSS MP-H Protech P96 V8 | Porsche 963 LMDh Tag Team Porsche #14 Pack 2.0 (V2 Update)

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Readded the Porsche badge on the front and driver and emblem names to the Le Mans and WEC cars missed on the last update, sorry bout' that. 😓 Don't fret if the preview and showroom some of the Enduro_NM elements don't show up, as it it will in game. 🙌
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Renamed the EXT_HR files that needed the Normals. No general changes outside the normals effect on the HR2 files.
  • The last update for the Tag Team 963.
  • Fixed some of the placement of the shapes.
  • Added a spec map to reduce the harsh glossyness of the car without one.
  • Now includes 4 new versions for those wanting to use em in different context of championships:
    (24h Le Mans and all IMSA GTP events - Endurance Cup, Sprint Cup, Rolex 24h)
Screenshot_rss_mph_protech_p96_v8_jr_daytona_22-6-124-2-36-6.jpg


Screenshot_rss_mph_protech_p96_v8_sx_lemans_22-6-124-5-48-18.jpg
Really sorry for another quick change again, this will be the last for now! But now the file structure should be correctly laid out for manual and CM installation. Thanks to ya'll letting me know of this rather big rookie mistake on my part. :geek:
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Was notified of the performance hit with these files can cause when used in game uncompressed. Made a batch on the skin file with the export from 8.8.8.8, to a DTX5 format which may not be too significant torwards the quality itself of the car. Might make a alternate batch for high quality only. :whistling:
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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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