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Road America 2.5.2 2.9.1 fixed bumps

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great fun, but track surface has repetitive markings that are noticeable at high speeds ( like a wall paper effect if you keep your eyes on the track surface ) . the AI at launch are impossible, and makes for a not realistic start. they fall inline way to soon? well done track....I like it
molt guapo, que diguin mises
visually nice. track mesh could do with being slightly higher resolution, not as noticable as other tracks as catalunya as this is mostly flat, but can feel the suspension oscillating on the long hairpin after the speedville sign with the exos and can feel it in almost any non flat+straight section with the FF1 mod.

the kerb on the right hand side before the speedville sign caused some wacky behavior with the FF1 mod, seemed ok with the exos s1 though so maybe a car issue.
track map missing and ui outline.png could do with being white instead of black.
Albert McSaltens
Albert McSaltens
on the long hairpin of course bounces, i added bumps there
Great job , I like this track......thanks mate !
Thanks

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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