Rivijera

Rivijera 0.8

Login or Register an account to download this content
Rivijera v0.8 for Assetto Corsa by lemax

  • location: Somewhere on Earth, fantasy track
  • type: Temporary Point-to-Point Sprint (A2B)
  • 2 layouts:
    • Rivijera
      • length: 4.3km
      • pit boxes: 5
    • Rivijera Downhill
      • length: 7.0km
      • pit boxes: 5
-VERSION 0.8 ;
-fixed ambient brightness of the track
-new sea texture
-5 AI cars


If you like my sim racing mods, here is possibility to donate via PayPal


(regular pp donations are not supported in my country, so this is the only way if you want me to buy a beer- just enter your own price :) )

r2.jpg r10.jpg r9.jpg r8.jpg r7.jpg r6.jpg r5.jpg r4.jpg r3.jpg r1.jpg


http://www.lemaxsimracing.com/
-Rivijera for Assetto Corsa by lemax
-short fictional A2B track
-length:
standard= 4.3km
down hill= 7.0km

1.jpg
2.jpg 3.jpg 4.jpg 5.jpg 6.jpg 7.jpg 8.jpg 9.jpg

-VERSION 0.7 ;
-new layout (down hill)
-new textures
-updated shaders
-new trackside objects
-3d grass
-working cameras

Installation:
Extract the track to
'...\SteamApps\common\ assettocorsa\content\tracks'
(if you have previous version 0.4 installed, delete folder "Rivijera" in '...\SteamApps\common\ assettocorsa\content\tracks' )
-version 0.4

-fixed hotlap
-shadow improvements
-timing is working
-small work on models and textures
-added ambient sounds(birds, ocean waves)
-and trees are ugly :/

-if someone doesn't have any sounds on track, go to ...\tracks\Rivijera\data , open with text editor file "audio_sources" and delete next lines:

[AC_AUDIO_OceanWaves7]
VOLUME_SCALE=50
VOLUME=0.7
FILENAME=content/tracks/Rivijera/sfx/OceanWaves.wav

[AC_AUDIO_Boat]
VOLUME_SCALE=10
VOLUME=0.75
FILENAME=content/tracks/Rivijera/sfx/Boat.wav

1.jpg 2.jpg 3.jpg 4.jpg

Latest News

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


Results are only viewable after voting.
Back
Top