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I went back to the basic version, the previous ones were overcomplicated. It's Final.
Sportbikes now uses different (lower) camera angles (only in pro/semi-pro physics)
In F5 I forgot to add dynamic lean formula in pro physics.
Cameras are now also dependent on defaultbike.bml -> MXRiderProperties -> NeutralGfxAngle (5)
- Added dynamic cockpit (works more or less for all bikes) - Added more cameras to replay
- added Dof AFX to both cameras