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rF2 Remove Tint ReShade preset 2.3

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One thing I really dislike on the DX11 version of rFactor 2 visually is the strong turquoise tint the devs decided to give this version of the game for some reason. I've seen some previous attempts at removing it through ReShade or similar apps, but never liked the result, so, just like with Raceroom, I finally decided to make my own ReShade preset to make the colors in the game more natural (or at least what I consider more natural).

Here's some comparison images:

rf_reshade_compare1.png

rf_reshade_compare2.png

rf_reshade_compare3.png

rf_reshade_compare4.png


And two full screen shots:

rFactor2_2018_06_03_01_29_31_755.png

rFactor2_2018_06_03_01_41_46_875.png


You can find more comparison screenshots (full screen ones, not striped like these above) in my gallery.

Installation is simple - you just install ReShade to the rF2 executable folder (Bin32 or Bin64 depending on your setup) using the DirectX 10+ option with the appropriate shaders (by default, I'm using Tonemap, ColorMatrix, LiftGammaGain and Vibrance) and then open the .ini you've extracted from the file attached here.

Note that the preset is a compromise - the colors are not exactly as I would like them to be. There can be a bit of a purple tint at times (not always, though), which is also accentuated if you see it side by side with the turquoise original (so don't judge it by the screenshots above alone), and reds do get a bit darker and/or yellowish. But this is the best I could come up with after several hours of tweaking and I certainly think it's still much better than the original colors. I can remove the slight purple tint, but then the turquoise starts creeping back in, so...

Also note that the preset does have some impact on performance, as pretty much any ReShade preset does. On my GTX 970, it is about 10 percent. So if you're struggling for fps, it's probably not a good idea to use this.

Latest updates

  1. Updated for current builds

    So S397 made some noticeable changes to lighting in the latest builds, which mitigated the...
  2. One more tweak

    Here's one more tweak to the previous version. It's again getting to the point where I have to...
  3. Yet another tweak

    Since I've been tweaking the preset constantly and also made some comments about the blue tint...

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nice, thx dude !
Thank you, this looks so much better than before!
like your work, mate
Thank You
Sorry to bother, but no posibility of using ReShade on VR yet, right?
C
Case_
I know almost nothing about VR, sorry.
can someone guide me through this install? confused with what to do with the zip file after I download it. I don't know where to paste it. I've already downloaded reshade
C
Case_
Install ReShade DX11 to the appropriate folder according to whether you run 32bit or 64bit rF2 - either to Bin32 or Bin64 folder in the game installation folder (it's very likely you're running 64bit rF2, so in that case, install to Bin64 folder). Then copy the .ini file from the root of the .zip archive to the same folder. Finally, decide whether you want to use the "default" or "custom" version of my preset, go into the appropriate folder in the .zip file and copy its contents to the same folder again including the complete folder structure. The folders and file you're copying should already exist, just overwrite them.

When starting the game, you should see a message at the top that ReShade is installed and running. Just make sure it is set to use the correct preset and that should be all.

It would be simpler if ReShade could simply be packaged with the preset, but the creators of ReShade specifically ask people not to do that, so I follow their wish.
thank you.
Many thanks for your great work. It´s awesome to have the chance to change the graphics in the right direction.
Awesome
Excellent.
You saved my life.
Awesome man! You removed the sort of blue filter on it, always hated that xD
Totally agree. I said it from the start but people seemed to think reality is blue. :D Thanks buddy.

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