RealFeel FFB Project Cars by JC Spadon

RealFeel FFB Project Cars by JC Spadon 3.0 Final

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I found something to make FFB more like what I knew with Assetto Corsa or rFactor2.

I hope some of you will like. For the Others, i'm not saying it's the best in the world, my way to appreciate ffb is like yours, absolutely subjective ;-)

I worked on JackSpade FFB files (thx a lot for this incredible work), but i changed every files to make them more realistics (in my subjective opinion of course ;-).
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Edit: The value in the readme are different in v3.0. Think to change them in the game for a better experience!!!!

Have fun ;-)

Latest updates

  1. Final Realfeel FFB Project Cars

    Warning, values in the readme are new!!! read it and put them in the game for a better experience
  2. more balanced FFB

    This version is less "violent", but give more feeling about the front wheel and the weight of...
  3. Version finale

    Realfeel for pCars v1.0 Everything changed, personalized for every car (even mods). Pcars...

Latest reviews

Great work, absolutely transforms the force feedback in Project Cars!
thanks for the work!
Thx! :)
THis ffb is great, great feel with all cars... BUT, one BIG issue.
I cant post time trial anymore, my times not recorded, and I made like 8-9 clean clean laps, every track, every car same problem.
pls help...
THANK YOU :=)
Thanks mate. Love it!
Stopped playing Pcars in August last year for Automobilista. Recently re installed pcars and was again reminded how crap then spotted this a few days ago. Completely transforms the FFB, especially the Formula cars. Used to refuse to drive the Formula A in pcars but now, wow. It's not quite AMS but damn it really transforms things. Brilliant work and I can't help wonder if SMS have tried it. Pcars 2 better be at least this good now in the FFB department.
changes the way i think about this game, thank you
Very nice. This makes the game much more immersive and to me makes the physics seem better. Thank you very much.
Literally made the difference between me playing this game, and not. Didn't get on with the default FFB at all and really wasn't enjoying the game. Installed this, instant improvement. Now I can feel the car far better, and my lap times dropped by seconds straight away. Excellent work!
Changed how i felt about this game.
Superbe mod ! Mais voilà j'ai ptit blème...J'utilise un Microsoft Sidewinder force feedback Wheel (je crois que c'est du 270°) et du coup j'ai tout installé bien bien, mais forcemment quand je roule dès que je touche au volant, la direction passe à fond à droite ou à gauche...Je pense qu'il me faut diviser par 4 un paramètre ou bien modifier un fichier...Aurais-tu un tuyeau (d'échappement) à me donner pour y arriver et pouvoir profiter de ton super taff avec mon volant ? ^^
Thank you
Feels much more alive and "weighty". Been using these tweaks since 1.0, and 3.0 is the best so far.
Du bon boulot merci
Just one word: wow!!!!
Really good. Much better than stock. Fun to drive and very informative. Sometimes too much compression but this is also the case with stock-FFB, Jack Spade-FFB and my own trials.
You have transformed this sim....try it people...you will be impressed.
I wish Pcars ffb would be able to simulate how a car does a proper donut and figure eight. The way the steering wheel countersteers and bleeds off along with how the car shifts its weight and rotates...I was not able to get that from this:-(
bbspadon
bbspadon
It's not the goal of this FFB. I had to choose some options to feel the road and more the frontwheel, what is necessary to drive fast and clean, not to make the clown on the road ;-)
It's definately better than stock FF.
It removes that extra strong centering spring. Not that we couldn't do it by ourselfves. But I guess we've being too lazy. :D
Thanks for the mod mate, more about it on "support" page.

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Author
bbspadon
Downloads
13,176
File size
1.2 MB
Views
13,176
First release
Last update
User rating
4.93 star(s) 29 ratings

More mods from bbspadon

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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