'Raging Beach'

'Raging Beach' 1.0

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I love this track with off-road cars. It reminds me of the Gravel game. The AI is not working for me though.
as 1.0 it still requires some work from shader aspect
the layout is quite basic, but graphically still needs some ironing out, namely the water and perhaps some weathering around the places. it sounds like a minor nitpick but with a track layout as small as this, it is a night and day difference,. not to say i dont enjoy the track itself., it is quite nice.
i very much appreciate the motorstorm pacific rift aesthetic in the thumbnail image of the track.
overall needs some work, hopefully even a small ramp to finish it all off, but it is a nice idea and i appreciate the effort into putting into something different!!!!!!!!!!!
DOTHLAND2007
DOTHLAND2007
Hello Tunari, I understand what you mean. Unfortunately, I will leave the map as it is, but not permanently. What I'm trying to say is that the track will be polished to its limits soon, but not now because I'm remaking another track that I made a while ago. Don't worry, everything you guys tell me get noted, and, for a track this small, I didn't think of a ramp, but maybe i can place it somewhere! It also represents Motorstorm Pacific Rift, but it doesn't have its key features like big jumps or statues or multipaths, those things are coming for other projects, since this was a map for testing purposes. Thank you for your support, and don't worry, changes will come. Have a good one!
Great track, I drove on it for like an hour straight. The cave part makes the car a bit shaky but a soft enough suspension will mitigate this issue.

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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