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Racing AI for High Force track 1.1

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Sadly the file prevents the option to race with anyone using the original Highforce track. So it would be better to create a separate track with this tighter grid for racing. The AI and the tighter grid work fine
Since the update, the distance between the vehicles is only a few meters. Now races with a full field of drivers are possible.
The AI is mostly fine:
During an test race with '67s F1 cars against the AI (100%) there was a major pileup. In contrast, the AI handled the McLaren P1 without any problems (vMax during the race: 287 km/h!!!).
Now, this track competes with the Nordschleife for the designation "Green Hell".
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weikangcai
I tested 67 cars they crash roughly 3km after start this is because 1967 cars have no downforce, and compared to 1923 and 1937 cars, 67 cars have good cornering speed, so they easily take off from bumps and crash. it will be fixed in the next version
Very good work!
I let the AI (with the autopilot) drive a test race : 5x Mclaren P1 (Kunos), AI strength 100%.
The AI is brutally fast (vMax 304km/h).

Only one thing bothers me: The cars start with a distance of almost 900m!? A driver field with 12 cars is about 10km long! So if you don't start on pole position you have almost no chance. Is that normal at High Force?
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weikangcai
The problem with the starting grid also bothers me, but in AC the starting grid is not part of the AI spline. for high force, it's stored in a separate small kn5 file, I have written to Brun (creator of high force) asking him to create a tighter starting grid for racing. as Brun is not very active these days, and according to his past posts, he even wanted to get rid of the starting grid, I may have to learn how to fix this problem myself.
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