Hello all,
in 2012 I released the fictional R1-Circuit over at NoGrip. I re-released it here in 2019.
Though I ment this mod to be finished, I decided to improve some things. So here is version 2.0.
Have fun
What I did:
- Forwards and Backwards Circuit have both 36 gridspots
- Both tracks have rain-reflections and a wet-path
- texture updates
- small AIW-updates
- more nightlights
- 24h-GDB-files for both tracks with the Proximus-cars
THE VENUE-NAMES ARE DIFFERENT FROM THE PREVIOUS VERSION!
So you can keep the old tracks if you like or delete them.
I used:
The simbin-games
Bobs Track Builder by Brendon Pywell
Xpacks from racedepartment or BTB's homepage
GEditor v0.35
3Dsimed by Dave Noonan
AIW Repair-utility 1.0 by petrs73 and dhaman
RF_AIW_CAM_EDIT_4.05
Autosim Circuit Layout Generator 1.33 by Alex Zhdankin
Paint.Net
Textures from CG-Textures
Thanks to all!
rainer61 (or radillion snake or medianuss, it depends on the forum)
in 2012 I released the fictional R1-Circuit over at NoGrip. I re-released it here in 2019.
Though I ment this mod to be finished, I decided to improve some things. So here is version 2.0.
Have fun
What I did:
- Forwards and Backwards Circuit have both 36 gridspots
- Both tracks have rain-reflections and a wet-path
- texture updates
- small AIW-updates
- more nightlights
- 24h-GDB-files for both tracks with the Proximus-cars
THE VENUE-NAMES ARE DIFFERENT FROM THE PREVIOUS VERSION!
So you can keep the old tracks if you like or delete them.
I used:
The simbin-games
Bobs Track Builder by Brendon Pywell
Xpacks from racedepartment or BTB's homepage
GEditor v0.35
3Dsimed by Dave Noonan
AIW Repair-utility 1.0 by petrs73 and dhaman
RF_AIW_CAM_EDIT_4.05
Autosim Circuit Layout Generator 1.33 by Alex Zhdankin
Paint.Net
Textures from CG-Textures
Thanks to all!
rainer61 (or radillion snake or medianuss, it depends on the forum)