Sept. 2017 Edit :
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Hi Everybody.
I am happy to propose you this revisited version of Putnam.
I reworked the road to inscrease polys and do better bumps than the first version (it put the mess in curbs and grass but it is another story ^^).
I also reworked some textures, added crowd, and implemented a summer version with grass and terrain variations.
The track comes with my first ambient occlusion building.
We can't say this track is famous but honestly, it is so good to attack here. Hope you will enjoy.
I tweaked the cams myself but original were already good. Only a closer fov.
Thanks to Alex Sawczuk for permissions.
Thanks to Denis for loading screens.
Thanks to Gringo for his usual work on AIW and other things
-------------------------------------------
Hi Everybody.
I am happy to propose you this revisited version of Putnam.
I reworked the road to inscrease polys and do better bumps than the first version (it put the mess in curbs and grass but it is another story ^^).
I also reworked some textures, added crowd, and implemented a summer version with grass and terrain variations.
The track comes with my first ambient occlusion building.
We can't say this track is famous but honestly, it is so good to attack here. Hope you will enjoy.
I tweaked the cams myself but original were already good. Only a closer fov.
Thanks to Alex Sawczuk for permissions.
Thanks to Denis for loading screens.
Thanks to Gringo for his usual work on AIW and other things