Sorry for the trouble but my PC messed up the .zip. Here's the right one. Thanks to Elliot Faggetter.
PureLIFE changelog 4.2.1
PureLIFE LCS (for defaut weather FX)
• changed saturation and added some sepia
• adjusted color temp
• adjusted auto exposure
• removed custom tonemapping
• fixed auto exposure for HDR
• changed HDR gamma & exposure, lowered Yebis brightness
• optimized glare settings
• added a bit more chromatic aberration
Hi friends. What a weekend. Ilja released his latest CSP and the AC world was gone mad. Pure and all of my filters were obsolet and Assetto Corsa shifted into a new era. (Sarcasm warning ).
My personal toughts about that: Linear Color Space is ground braking and brings AC into a new dimension in terms of correct lighting. Sure... at the moment we're all missing the great Pure features and look but I'm sure that Peter will bring it piece by piece for LCS.
Until that happens I made a new LCS compatible filter (for default weather) that's based on the original Natural filter and pieces of my old PureLIFE for Sol-Filter. Try it.
And for all who still stays on the standard lighting I've uploaded my final tweaks for the Pure filters. These filters will not be updated till a proper Pure-version for LCS is released.
Have fun
Thanks for your feedback. Issue fixed. Have fun!
Small hotfix for GTS. Not needed if it works.
Hi friends. After moving to a new house and a lot of work with it I finally release my updated version of the PureLIFE Filter Pack today. I've spent a lot of hours in updating, tweaking, and optimizing my filters to bring you the best look and performance for AC.
The 4.0 version contains updates for PureLIFE (base), EVO, EVO GT and EVO GTS.
Additional there's a new filter that brings more brightness to your game. Its called EVO GTB. It's still in beta, but I hope you enjoy it.
Please read the "Read me 1st" before installing and delete all old PureLIFE filters and configs before copying the new ones.
If you have any questions, problems or feedback, feel free to contact me.
ENJOY!
Hi mates. A few weeks ago I shared a first picture of the upcoming PureLIFE GTS 4 filter. Today it's time for some video footage.
With the 4th generation of my filter I'm aiming (again) for stunning graphics in combination with high framerates and it looks like this one will be the fastest and best looking PureLIFE filter ever.
Ah and.... It's planned to be released within the next two weeks, so stay tuned.
Hi mates. A few weeks ago I shared a first picture of the upcoming PureLIFE GTS 4 filter. Today it's time for some video footage.
With the 4th generation of my filter I aim again for stunning graphics in combination with high framerates and it looks like this one will be the fastest and best looking PureLIFE filter ever...
Ah and.... It's planned to be released within the next two weeks, so stay tuned.
Hey guys. I's been a while since my last update of PureLIFE but today you'll get a first look at Version 4.x.
It's a complete recode that brings a ton of new visual features and a way better look to Assetto Corsa. With Version 4 I changed from Pure Linear to Pure as a base that allows me to bring more vibrant and lifelike colors and effects and... a lot of more light on your screen.
There's a new feature in Pure that Peter will release with Version 0.220. It's called "sunblinding" and in the following screen cap you can see how it will look in PureLIFE 4 when Pure 0.220 will be released.
Hi there,
so... today I finally fixed a small issue that possibly nobody recognized but that bothered me for a very long time...
When the view changes from external view to cockpit cam (which, by the way, happens every time you start a race) the auto exposure gives wrong data.
The result is that you actually have to switch the filter back and forth or click the "Load"-Button in Pure config to re-calculate and deliver the right exposure level. You can see this happening if you use the original Pure Linear filter for example.
If you haven't done that the onboard cam was simply brighter than it should be. The problem I had with that was that a lot of details in bright areas got lost because they were over exposed.
With the new update it still exists but all should be a way better now. Have fun with it.
PureLIFE changelog 3.6
PPFilter
PureLIFE EVO GTS:
• fixed issue with auto exposure that didn't deliver the right exposure value when switching from external view to cockpit cam.
Hi folks,
after two weeks of testing I decided to release a brandnew version of my PureLIFE GTS filter. It's based on Peter Boese's Pure Linear filter with my custom tweaks.
Download
The new filter supports all new Pure features like custom tonemapping and new exposure controls.
Enjoy and please review!
PureLIFE Changelog 3.5
PureLIFE EVO GTS:
• complete rework
• added new tonemapping functions
• addes new exposure functions
• tweaked glare and color settings
Not much words from me today....
1. Download
2. Read Recommendation & Setup.txt
3. Enjoy!
PureLIFE changelog 3.0
Highlights: Improved visuals and up to 8% performance boost. Full HDR support.
PPFilter
PureLIFE
• added HDR-support
• added tweaks and features for latest Pure version
PureLIFE EVO
• added HDR-support
• better exposure control
• added tweaks and features for latest Pure version
PureLIFE EVO GT
• added HDR-support
• added tweaks and features for latest Pure version
PureLIFE EVO GTS
• added HDR-support
• tweaked sun glare and godrays
• tweaked autoexposure
• added tweaks and features for latest Pure version
No update for PureLIFE for SOL. These filters are not longer part of the PureLIFE Filter Pack.
Another test after changing several variables. Hopefully it will be ready to release within the next week. Stay tuned!
Hi friends, due the release of the new CSP version and the changes in case of adding some new ppf-possibilities I still need a bit of time for testing. I'm not sure ATM if I will integrate the new features, because I'm very satisfied with GTS Evo 3.0 like it is. Here's a little new clip of the lighting behavior. Hope you'll enjoy it.
To watch it in HDR switch to YouTube app.
Here's a little video of the upcoming version of PureLIFE GTS. I hope you like the new enhanced look. Running very well, just needs some fine-tuning....
EMBEDDED VIDEO DOESN'T SUPPORT HDR. Watch on YouTube.
Coming soon...
Hey folks. It's a long time ago since I released the last update. I apologize for that. I moved into a new house and had a lot work to do. I also rebuild my setup with a HDR display.
So within the last weeks I tweaked my filters and added HDR compability.
Here's a first look. The PureLIFE Filter Pack 3.0 will be released within the next few days so stay tuned.
Peter released a new Pure beta today so it's time to share the latest PureLIFE Filter-Pack with you. Have fun!
PureLIFE changelog 2.8
PPFilter
PureLIFE:
• added .lua script
• added tweaks and features for Pure 0.142
PureLIFE EVO:
• added tweaks and features for Pure 0.142
PureLIFE EVO GT:
• added tweaks and features for Pure 0.142
PureLIFE EVO GTS:
• tweaked sun glare and godrays
• improved autoexposure
• added tweaks and features for Pure 0.142
PureLIFE EVO GTS for SOL:
• some tweaks in lighting and exposure
Okay...there went something wrong with my yesterday releases... I think the main problem was:
I'm taking part in the Pure dev program to bring you always updates in time when Pure gets a new release. But to be sure that my filter ist working with the release version I'm constantly switching between different Pure builds. It looks like that something went wrong in this installing/uninstalling process, so 2.6 got broken.
I cleaned my system today and reworked EVO GTS so it should be fine now for 0.115 and beyond.
So big sorry for that and... as a little present the 2.7 version contains EVO GTS for SOL. It's still WIP so there will be some things to be tuned. Have fun and thanks for your support.
PureLIFE EVO GTS for SOL
PureLIFE changelog 2.7
PPFilter
PureLIFE EVO GTS:
• reworked lighting
• reworked sun glare and godrays (decent)
• reworked autoexposure
• added tweaks and features for upcoming pure versions
NEW:
PureLIFE EVO GTS for SOL
• adaption of the EVO GTS Filter for SOL
PureLIFE EVO GTS
Sorry, wrong .lua file in the 2.6.zip. Here we go again.
Hey guys I hope you're doing well. Today I'll bring you the latest update of the PureLIFE Filter Pack.
A few weeks ago eriowl made a comment, that offered a problem in EVO GTS.
What you can see is that there are no godrays in sunset and sunrise but as I took a closer look to this I found out that there was a huge problem within the filter and .lua script that required a complete overhaul of the code.
So here it is, included some new things like changing from post processing ae to pure ae what brings further benefits. Ah... and... the code is completely updated to support Pure 0.130+ features. Enjoy!
Changelog PureLIFE 2.6
PureLIFE EVO GTS:
• reworked lighting
• reworked sun glare and godrays (decent)
• removed pp autoexposure, using pure ae instead
• ready for pure 0.130+
Hey mates, I hope you're doing well. Today you'll get the latest update of PureLIFE with several fixes and improvements. What's new? Check the changelog
Have fun and don't forget to give me your personal feedback.
PureLIFE changelog 2.5
PureLIFE (base):
• adjusted brightness
• optimized HDR gamma
PureLIFE EVO:
• optimized brightness and contrast, reworked autoexposure
• added specific .lua script
PureLIFE EVO GT:
• optimized glare in 1st person view
• added specific .lua script
PureLIFE EVO GTS:
• reduced glare in 1st person view
• optimized color temp and white balance
• optimized target brightness
• adjusted saturation
• changed auto exposure metering area
• slightly raised HDR gamma
• adjusted sepia level
• added specific .lua script
PureLIFE for SOL:
Complete reworked with Autoexposure and filmic contrast