Project Grindelwald

Project Grindelwald 1.0

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This is an original track based on the classic Gran Turismo 2, which is in a fictonal location based on Grindelwald, Switzerland. A Gran Turismo mod totally made with a great affection of the old saga and to share it for all the comunity of assetto corsa.
I made it mostly by myself using Blender, Krita, Gimp and editing some images of Kunos.

Features:
  • 5 variations
  • 24 pits
  • 3.5km lenght - Main layout
  • +- 16m wide
  • Night mode, and Rain
IMPORTANT:
There is a problem with the AI in the track. In order to solve it please download this file (it makes no sense to me just to release another version only for small fixes):
(In case you couldn't install it using CM put it in the folder of the game)

Sorry for the inconveniences.


5.jpg


7.jpg


4.jpg


2.jpg


1.jpg


3.jpg


6.jpg


There is a link of google drive of the last version:
grindelwald 1.0

Enjoy it!

Latest updates

  1. Release of v1.0

    Finally the version 1.0 is out! A short video: Changes, improvements and fixes: Background...
  2. 0.75 is here! New update of Grindelwald

    First of all, I have to say that this version took me lots of time due many issues and reworks...
  3. Update time, Grindelwald v0.45 released!

    A new update for this classical GT track after weeks. I tried to take more time than before just...

Latest reviews

I was going to whine about it not being long enough because its so beautiful,and then I see it has a long route.Spectacular!

ps...its still too short ;)

Thank you very much.
It's super well done, congratulations, one of the best tracks on the site
It was my favorite track in GT2 and I was really disappointed to never drive it again in the newer games. Thank you very much for resurrecting it on AC.
Cherry on the cake, the 2 other layouts are really nice to drive, thank you very much !
I really like it!! GT <3
Less framerate at the beginning of tunnel on long track.
Amazing work !! thanks .
This is an awesome and gorgeous track, I feel I have to give it 5 stars because of how solid it is and the nostalgia from playing GT back in the day, but there are a few issues:

The most impactful is the AI not coming out of the pits, I always test-drive tracks in a TrackDay setup and only for Grindelwald-C Roadcourse can they come out of the pits. All the other layouts they just sit there.

I believe it's because the pitline does not end close enough to the racing line, the AI doesn't see a connection, and so it doesn't even try. I was able to fix this on Course-B Long by making my own pitline with the AI-Tool that ends as close to the racing line as possible. I also brought the pitline a little closer to the pits to make sure they could "see" it.

The other "issues" I found are very minor: (1) with a full grid and all cars in the pits (except Course-C), an AI always spawns in the same pit as my car so there's an overlap. It's not a huge deal obviously because of noclipping, but also not ideal for immersion's sake. (2) I just wish there were more tire-marks in the corners to show the racing line, as beautiful as the track is, I think that would help elevate it even more.

Seriously a great track! I'll be making new pitlines for all the layouts and having a lot of trackday fun with it for sure! And looking forward to further iterations.
Kuwaku17
Kuwaku17
I appreciate your feedback, thanks. I'll be working on fix that AI issues.
A masterpiece! Thank you so much for your work.
I only played Gran Turismo 1 back in the psx era and don't know the track but i think it is really fun and pretty, an awesome work thank you for that!
Thanks!
STUNNING course. Absolutely love the layout and a hardcore GT player. FANTASTIC!!
Excellent track already in that state 0.75.
i just tested your track
hands down the best GT series mod i ever seen modded to AC, i have i think 20 tracks from GT series on my AC and this is the best one, the details, the long track you maded, the lights, the train this track is so detailed, kunos should hire you to make tracks or modeling for them!
great job!
I think this is the first case of a track where the copy is better than the original. Good work!
Was already very good, now (v0.75) it's excelent. A pleasure to view and also to drive. One of my favourite tracks in AC!
I checked the original Grindelwald in GT2 and must say you did an incredible effort of ideas into it. The original is much less interesting than yours. Thanks much keep it going!
Premium
Fantastic track that just keeps getting better with updates. Great flow, excellent visuals. Love the occasional appearances of the train alongside the circuit! A must-have...thank you for making it available to us!
Magnifique réalisation et améliorations graphiques. Cependant un problème reste persistant(comme sur les versions précédentes) : les AI ne peuvent pas sortir des stands(toutes ou certaines selon les tracés.
Awesome map, very fun.

I Also want to let you notice about a wall bug for next improves of the map. It is in the part of the tunnel, after 2nd turn. The green wall texture is not working, here is attached a screenshot of where it is exactly. I chose the long circuit layout

https://ibb.co/6H7qNd8

<a href="https://ibb.co/6H7qNd8"><img src="https://i.ibb.co/n7NKRWB/20230405235828-1.jpg" alt="20230405235828-1" border="0"></a>

Thank you very much.
Kuwaku17
Kuwaku17
You are right, seems like a I didn't noticed that wall before. I'll fix it next time. Thank you!
Super awesome GT circuit!!

Latest News

Author
Kuwaku17
Downloads
12,840
File size
336.2 MB
Views
74,695
First release
Last update
User rating
4.74 star(s) 38 ratings

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