One of the most beautiful tracks in the world! Drive a spectacular track set around a water reservoir in the volcanic hills above San Luis in Argentina. I'm very happy to have this wonderful track now in my portfolio. This is a full update of the track made by Tibor Beke (sylence01), so you don't need the original download.
Known issues:
-minor slow downs at day-night-change in 24h races (only with time acceleration, if night race is started directly it's OK)
-no chicane layout uses the groove from the chicane layout
Videos:
v2.3
-added cams, fence fix and CSP edits by CrisT86
-fixed groove cutting the wheels for chicane layout (no chicane layout uses the groove from the chicane layout because of a bug)
-corrected version number for all layouts in CM ui
-corrected the track link in CM ui
v2.2
-had to build back the last fix, it messed up the brightness tones of the groove, tires again cut, maybe I find a solution later
v2.1
-fixed a issue with race groove
v2.0
-complete new ext-config: new GrassFX, RainFX, water shader
-completely redone night lights with much better performance
-all buildings double sided with smoothed normals for real shadows look
-shadows for all objects
-new AI
-reworked grass, tree and road shader
-removed some trees hanging though the fences
-new UI and maps
-new vao
-gates for time attack mode
-activated groove for chicane layout
-added camera facing crowd
-loading screens
-added Argentina road patch
-fixed wrong and heavy wall collision effect because of double sided materials
-widened grid for better starts
-better hot lap starting point
-corrected track length values
-added slightly vibration to run off areas
-deactivated all time DRS
-fixed double sided curbs that made CSP cars go kangaroo
-converted all materials to .dds for better performance for day-night change races
-optimized trees file
-fixed a missing patch for groove of the GP layout
-reduced number of .kn5 files + purged them
Known issues:
-minor slow downs at day-night-change in 24h races (only with time acceleration, if night race is started directly it's OK)
-no chicane layout uses the groove from the chicane layout
Videos:
v2.3
-added cams, fence fix and CSP edits by CrisT86
-fixed groove cutting the wheels for chicane layout (no chicane layout uses the groove from the chicane layout because of a bug)
-corrected version number for all layouts in CM ui
-corrected the track link in CM ui
v2.2
-had to build back the last fix, it messed up the brightness tones of the groove, tires again cut, maybe I find a solution later
v2.1
-fixed a issue with race groove
v2.0
-complete new ext-config: new GrassFX, RainFX, water shader
-completely redone night lights with much better performance
-all buildings double sided with smoothed normals for real shadows look
-shadows for all objects
-new AI
-reworked grass, tree and road shader
-removed some trees hanging though the fences
-new UI and maps
-new vao
-gates for time attack mode
-activated groove for chicane layout
-added camera facing crowd
-loading screens
-added Argentina road patch
-fixed wrong and heavy wall collision effect because of double sided materials
-widened grid for better starts
-better hot lap starting point
-corrected track length values
-added slightly vibration to run off areas
-deactivated all time DRS
-fixed double sided curbs that made CSP cars go kangaroo
-converted all materials to .dds for better performance for day-night change races
-optimized trees file
-fixed a missing patch for groove of the GP layout
-reduced number of .kn5 files + purged them