What you should know:
1. The game has wheels of 13 and 14 diameters, respectively, two versions of the same tires (but nothing prevents you from making a pack of 15 and 16 wheels or only 15 for example, just keep the outside diameter of the tire);
2. For this import method, the maximum number of polygons is about 60k (which is a lot for a gaming model, even for modern games);
3. If you want to extract any model from sharedassets3.assets or any other archive and insert it into this plugin, you need to import the .obj into the 3D editor and re-export the model to .obj (this is necessary to get rid of the "Array index is out of range" error). You also need to mirror the model along the X axis.
4. If your rims have become too chromed and your tires are too black, you need to re-smooth and remove the optimization checkboxes when exporting.
How to install:
0. You need have Mod Loader
1. Copy with replace WheelsReplace.dll and Assets folder to Mod Loader mods folder
My GitHub(source)
My other mods