Forza Horizon 4 HUD

Forza Horizon 4 HUD 3.0.0

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Biggest update to any of my HUD's yet!
Features
~
Remastered Speedometer Completely!
~ Recreated Digital HUD!
~ Unique Turbo Gauge on Theme of the HUD!
~ Map Overlay with Anna! (She's not functional)
~ Configuration App with Real Time Scale!
~ Self Recognizable Speed Unit from CM Settings!
~ ABS and TCS work as expected!
~ Unique Icon for the HUD!
~ Scratch Made High Quality Assets!
~ Superior Optimization vs My Previous Previous Update!

I want to thank from the bottom of my heart everyone that downloaded my HUD's so far, without you i wouldn't keep working on them, this update comes with all the requested features (except KERS i know i know am working on it), it has gone through polishing several times, a lot of extensive testing with huge thanks to cunnyarchive and itskagan for the excellent back to back testing, finding bugs and reporting them and recommending some fixes and features here and there, they kept telling "oh how great would that feature look like if you implemented it" and on the spot i set a goal to actually make it real so thank you guys so much, also my friends who kept me motivated all this time! More updates are planned on the rest of the HUD's and brand new recreations will follow!


DBS Zagato Rain 1.jpg

|Aston Martin DBS GT Zagato|
KS McLaren P1 Night 2.jpg

|McLaren P1|
Don't forget to join my server!
- Merged PDash with my FH4UI Skins!
-
Rewritten installation guide!
- Updated Image Previews!
- Renamed folder names for multiple Skins/HUD's installations!

- Remade whole Speedometer from the ground up!
- Optimized File Size!
- Optimized Performance!

- Added KM/H & MPH change possibility!

(Tests were distributed in a very short time, results may differ, any feedback would be appreciated!)

PREVIEWS
Day 2 Compr.jpg
Night 2 Compr.jpg
!!!DELETE PREVIOUS FH4SPD FOLDER IF YOU HAVE IT IN YOUR SKINS FOLDER!!!

- Fixed excessive ram usage (Up to 3GB Lower Usage) when enabling speedometer and keeping it enabled
- Fixed shuttering and freezing after enabling the app
- Optimized textures

(Tests were distributed in a very short time, results may differ, any feedback would be appreciated)

Latest News

Shifting method

  • I use the "correct" method*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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