This update fixes some issues and inaccuracies
IMPORTANT: remove the old version before installing this one, as I moved some files around
- adjusted tire chicane positions according to real life data. Now they are a bit easier to navigate
- added the pit chicane curb.
- the track is now the correct scale, as previously it was ~1% too small.
- removed the layout without collisions, as it wasn't working well
- removed pit boxes from under the bridge to prevent cars from spawning on the bridge
- added time penalties for cutting the chicanes in race mode
- closed off the pits area so that there's only one way to exit the pits
- removed pit area from the gas station, as currently there is no way to implement refueling there
- fixed some shader issues
- the pit crew is now grown-up size
Special thanks thanks to Tauras Tunyla and WorldSimSeries for testing the track and providing some great feedback and valuable data!
Fixing an issue where due to a mistake in configuration, crowd sizes in full-grid races are unreasonably huge.
Sorry if this caused any inconvenience.
- Added some life to the track - more track-side objects, marshal posts, TV crew, crowds, ambulances.
- Fixed guardrails clipping in some places
- adjusted track limits near tire chicanes
- added a separate layout where tire chicanes have collision instead of using track limits to prevent cuts
- reduced pitboxes to 35 to prevent issues with fitting cars on the grid
- fixed an issue where you could gain a lap by starting at the end of the grid