Oulton Park 2005 v2.01 by ZWISS
==============================
Lasercutter gave me permission to do a new conversion from his track. Since the old one by FBI had no rain reflection, sparkling textures, less layouts, and other flaws, I decided to do a new version. I started from lasercutter's rF version again.
The real track:
===============
Oulton park was constructeed on the former Oulton estate in the early fifties, and has been on the BTCC scedule for many years now.
The track is characterised by its rapidly changing gradients and blind crests leading into unforgiving corners. The full track is 2.8 miles (4.5 km) long, with a selection of shorter circuits also possible. Among many British and foreign drivers it is considered one of the most challenging and thrilling circuits ever constructed. It's really a rollercoaster ride...
More info:
http://www.driving-days.co.uk/oulton-park-circuit.php
The virtual track:
==================
Codemasters included this roller coaster track with 8 layouts in Race Driver 3.
Lasercutter and gringosan brought the track to rFactor. FBI released a GTR2 version with only 2 layouts, but it was without rain reflection, animated marchalls, and had other flaws. Since January 2007 no one did anything with this track.. so I asked lasercutter, and had a go.
4 layouts of Oulton Park
========================
Fosters ......... Short Circuit
Island ...........Island Circuit with Chicane (BTCC uses this)
International.....International circuit with both chicanes
Classic...........International circuit with no chicanes
I dropped the other layouts, because they are less important.
What I did:
===========
- conversion from rF version
- add rain reflection and animated marchalls
- fixing of startlights and pitlights
- adjusting of all AIW's (fueluse, wetpath, racing groove, pitout board, pacecars,...)
- adjustment of textures
- cutting up many gmt's for better FPS
- adding of some objects (ambulance, trucks, tirewalls, trees...)
Update 2.01
==========
- reduced the bumps on the curbs
Still to do:
============
- replace fake shadows with real shadows
- tune the bumps (Anyone with good info about the bumps, especially at Foulston's, please let me know)
Credits:
========
- original track: Codemasters
- rFactor version: lasercutter
- AIW: Gringosan
- LODS: Taku + FrankBB
- Simbin for such a great game
Have fun!
Dedicated to Paul Warwick.
Derek Warwick's younger brother died when his F3000 car crashed at Knickerbrook corner on July 21, 1991.
==============================
Lasercutter gave me permission to do a new conversion from his track. Since the old one by FBI had no rain reflection, sparkling textures, less layouts, and other flaws, I decided to do a new version. I started from lasercutter's rF version again.
The real track:
===============
Oulton park was constructeed on the former Oulton estate in the early fifties, and has been on the BTCC scedule for many years now.
The track is characterised by its rapidly changing gradients and blind crests leading into unforgiving corners. The full track is 2.8 miles (4.5 km) long, with a selection of shorter circuits also possible. Among many British and foreign drivers it is considered one of the most challenging and thrilling circuits ever constructed. It's really a rollercoaster ride...
More info:
http://www.driving-days.co.uk/oulton-park-circuit.php
The virtual track:
==================
Codemasters included this roller coaster track with 8 layouts in Race Driver 3.
Lasercutter and gringosan brought the track to rFactor. FBI released a GTR2 version with only 2 layouts, but it was without rain reflection, animated marchalls, and had other flaws. Since January 2007 no one did anything with this track.. so I asked lasercutter, and had a go.
4 layouts of Oulton Park
========================
Fosters ......... Short Circuit
Island ...........Island Circuit with Chicane (BTCC uses this)
International.....International circuit with both chicanes
Classic...........International circuit with no chicanes
I dropped the other layouts, because they are less important.
What I did:
===========
- conversion from rF version
- add rain reflection and animated marchalls
- fixing of startlights and pitlights
- adjusting of all AIW's (fueluse, wetpath, racing groove, pitout board, pacecars,...)
- adjustment of textures
- cutting up many gmt's for better FPS
- adding of some objects (ambulance, trucks, tirewalls, trees...)
Update 2.01
==========
- reduced the bumps on the curbs
Still to do:
============
- replace fake shadows with real shadows
- tune the bumps (Anyone with good info about the bumps, especially at Foulston's, please let me know)
Credits:
========
- original track: Codemasters
- rFactor version: lasercutter
- AIW: Gringosan
- LODS: Taku + FrankBB
- Simbin for such a great game
Have fun!
Dedicated to Paul Warwick.
Derek Warwick's younger brother died when his F3000 car crashed at Knickerbrook corner on July 21, 1991.