Faster AI for the TMM Oschersleben Moto layout (the one without the dumb T1 chicane). You can find the full track on the Trained Monkey Modding webpage.
Fast line + boundaries + hints.
Optimized for GT cars. Most open wheelers (RSS F3, F2, F1) work fine too, but some particular cars (Like the F2004) might take way too much kerb or bottom out and crash, so a backup of the original is adviced. Renaming the AI_hints file when racing these cars should fix that too.
Know issues:
- Lap 1 can get skethy on some faster cars, as usual with AC, but specially in the sector 2 chicane. That part of the track might kill a few particular faster cars, although F1 cars took it without problems.
You can make a faster/safer AI for your favorite track too. Here's a mini guide on AC AI lane improving.