PitCrew Patch
----------------------
One thing that I always missed in Race 07 is the pitcrews.
Pitstops may not be that crucial for the racing, but the pits look so empty.
Finally there is a solution for that...
This resource is obsolete and not updated anymore.
Latest version is in Race Remaster
Known "issues":
---------------
* Plugin for CrewChief (with Pitcrew patch) by Mucho is needed and included.
* Full pitcrew is only visible in Race 1. In other sessions and Race 2 there will only be the crew chief.
* If the pits is crowded, some ai cars might not be released (safety first), and may sometimes quit the race.
* All crews will have blue suits. Not sure if it will be possible to have custom team suits.
* Full crews will be visible for player team and some ai teams, not all ai teams.
* I would like to replace the helmets used by the crew, but for the moment it is not possible.
* Some car mods might not be compatible with "Pitcrew Patch".
If search paths in the .cas file of the car are too long it will result in CTD when loading a track. If game crashes when a car is making a pit stop, try add the wheel textures of that car directly to the folder of that car.
If you want to use a car that doesn't work with pitcrew, just run Race 07 from the regular Race 07 exe, or setup the addon to low pitcrew detail (level 1).
How to use:
-----------
Unzip the content into your main Race 07 folder.
There should be files added to '...race 07\Gamedata\Scripts' and '...race 07\Gamedata\Animations\Pit'.
Then run the game from Race 07.bat. This will open the plugin and the game.
If you have ChrewChiefV4 installed, start it and start Automobilista in the game list.
The plugin setup can be edited in race 07.bat:
Look for line:
'start ams 30 1 2'
30 = plugin loop interval in ms
1 = activate Time Patch
2 = Pitcrew detail. Can be 0 = off, 1 = low, 2 = high.
Pitstop camera and cinematics have been edited so camera stays in car.
Animations have been edited so wheel technicians are ready instead of just standing there like statues.
There might be some minor issues, as the animations and scripts are made for GTR2.
Most of the GTR2 features are included in Race 07, they are just not activated...
Credits:
--------
* Mucho and Bjarne Hansen for helping me to get started.
* Mucho for making the CrewChief plugin.
* MrRandom287 for feedback and testing
* Simbin for some GTR2 pitcrew files.
This patch is made to be uploaded on Racedepartment and/or on sites approved by Mucho / yuka.
It should not be uploaded on other sites.
Regards,
AndreasFSC
----------------------
One thing that I always missed in Race 07 is the pitcrews.
Pitstops may not be that crucial for the racing, but the pits look so empty.
Finally there is a solution for that...
This resource is obsolete and not updated anymore.
Latest version is in Race Remaster
Known "issues":
---------------
* Plugin for CrewChief (with Pitcrew patch) by Mucho is needed and included.
* Full pitcrew is only visible in Race 1. In other sessions and Race 2 there will only be the crew chief.
* If the pits is crowded, some ai cars might not be released (safety first), and may sometimes quit the race.
* All crews will have blue suits. Not sure if it will be possible to have custom team suits.
* Full crews will be visible for player team and some ai teams, not all ai teams.
* I would like to replace the helmets used by the crew, but for the moment it is not possible.
* Some car mods might not be compatible with "Pitcrew Patch".
If search paths in the .cas file of the car are too long it will result in CTD when loading a track. If game crashes when a car is making a pit stop, try add the wheel textures of that car directly to the folder of that car.
If you want to use a car that doesn't work with pitcrew, just run Race 07 from the regular Race 07 exe, or setup the addon to low pitcrew detail (level 1).
How to use:
-----------
Unzip the content into your main Race 07 folder.
There should be files added to '...race 07\Gamedata\Scripts' and '...race 07\Gamedata\Animations\Pit'.
Then run the game from Race 07.bat. This will open the plugin and the game.
If you have ChrewChiefV4 installed, start it and start Automobilista in the game list.
The plugin setup can be edited in race 07.bat:
Look for line:
'start ams 30 1 2'
30 = plugin loop interval in ms
1 = activate Time Patch
2 = Pitcrew detail. Can be 0 = off, 1 = low, 2 = high.
Pitstop camera and cinematics have been edited so camera stays in car.
Animations have been edited so wheel technicians are ready instead of just standing there like statues.
There might be some minor issues, as the animations and scripts are made for GTR2.
Most of the GTR2 features are included in Race 07, they are just not activated...
Credits:
--------
* Mucho and Bjarne Hansen for helping me to get started.
* Mucho for making the CrewChief plugin.
* MrRandom287 for feedback and testing
* Simbin for some GTR2 pitcrew files.
This patch is made to be uploaded on Racedepartment and/or on sites approved by Mucho / yuka.
It should not be uploaded on other sites.
Regards,
AndreasFSC