Nurburgring 1967
Original tracks made by Nick303 and Motorfx, then merged and improved by Kackbratze for rFactor.
Converted and improved for Assetto Corsa by me.
To install extract in 'assettocorsa' folder
ATENTION: To enjoy this track in all its potential you need Content Manager and Custom Shaders Patch installed. Some shaders from CSP are required in order for the track to work, otherwise it will just crash.
If you don't want to install CM and CSP, you can still get the required shader files in this link:
Drop the content from "new" folder into assettocorsa/system/shaders
TRACK FEATURES:
- 6 Layouts (Dry and Wet versions of each):
Nordschleife
Betonschleife
Sudschleife
Gesamtstrecke
Steilstecke Loop
Touristenfahrten
- Working AI
- 12 Pit Boxes in Steilstrecke Loop layout. The other layouts have 32 Pit Boxes.
IMPROVEMENTS FOR AC VERSION:
- Full scenario mesh smoothening
- Road physical mesh
- Vegetation rearrangement
- Complete texture overhaul
- New 3D models for signs, fencing, structures, and vehicles
- New camera facing spectators
- Replay cameras
- Custom Shaders Patch file config includes night mode and seasons
Alternative replay set for betonschleife by FFF789.
Thanks to Alberto Fracasso for handing me the required textures to make wet version layouts.
Any bugs, problems, observations, write them in the support thread with some pictures if you can so i can understand any problems easily.
This work is based on hundreds of pictures and some videos from the 65/70 era of Nurburgring, with emphasis in 1967. There's a few spots around the track where i didn't had any media to work on, but the scenario is roughly accurate.
Enjoy!
Original tracks made by Nick303 and Motorfx, then merged and improved by Kackbratze for rFactor.
Converted and improved for Assetto Corsa by me.
To install extract in 'assettocorsa' folder
ATENTION: To enjoy this track in all its potential you need Content Manager and Custom Shaders Patch installed. Some shaders from CSP are required in order for the track to work, otherwise it will just crash.
If you don't want to install CM and CSP, you can still get the required shader files in this link:
GitHub - ac-custom-shaders-patch/sdk-shaders: Some of new shaders compiled for AC SDK (both versions) and vanilla AC
Some of new shaders compiled for AC SDK (both versions) and vanilla AC - ac-custom-shaders-patch/sdk-shaders
github.com
Drop the content from "new" folder into assettocorsa/system/shaders
TRACK FEATURES:
- 6 Layouts (Dry and Wet versions of each):
Nordschleife
Betonschleife
Sudschleife
Gesamtstrecke
Steilstecke Loop
Touristenfahrten
- Working AI
- 12 Pit Boxes in Steilstrecke Loop layout. The other layouts have 32 Pit Boxes.
IMPROVEMENTS FOR AC VERSION:
- Full scenario mesh smoothening
- Road physical mesh
- Vegetation rearrangement
- Complete texture overhaul
- New 3D models for signs, fencing, structures, and vehicles
- New camera facing spectators
- Replay cameras
- Custom Shaders Patch file config includes night mode and seasons
Alternative replay set for betonschleife by FFF789.
Thanks to Alberto Fracasso for handing me the required textures to make wet version layouts.
Any bugs, problems, observations, write them in the support thread with some pictures if you can so i can understand any problems easily.
This work is based on hundreds of pictures and some videos from the 65/70 era of Nurburgring, with emphasis in 1967. There's a few spots around the track where i didn't had any media to work on, but the scenario is roughly accurate.
Enjoy!