Well I drove past a replica of the Fast & Furious Mitsubishi the other day and it got me thinking if it was possible to add nitrous to cars in Assetto Corsa. Well, by completely ignoring sense and what a KERS system is supposed to do it's possible to at least simulate the effect!
Don't use this on cars that already have a KERS system, as I haven't thought about how that could be implemented but for any car with underglow this should work just fine. Pick how much nitrous you want to use (that Fast & Furious Mitsubishi, FWIW, had a 75 shot of nitrous) and just dump the two files in the unpacked data folder of the car. Voila! You now have a shot of NOS at the push of a button (it just happens to be where you KERS would normally go).
Fun little addition if you feel like doing some 2km night drags with F&F cars, and I'm completely open to recommendations. For instance right now there's ~6.6 seconds worth of nitrous for each run. I know it's not realistic but I wasn't exactly going for realism; I was going more for the "this is how we'll beat Johnny Tran" effect.
Anyways have fun and if you have any questions send them my way in the discussion page.
Don't use this on cars that already have a KERS system, as I haven't thought about how that could be implemented but for any car with underglow this should work just fine. Pick how much nitrous you want to use (that Fast & Furious Mitsubishi, FWIW, had a 75 shot of nitrous) and just dump the two files in the unpacked data folder of the car. Voila! You now have a shot of NOS at the push of a button (it just happens to be where you KERS would normally go).
Fun little addition if you feel like doing some 2km night drags with F&F cars, and I'm completely open to recommendations. For instance right now there's ~6.6 seconds worth of nitrous for each run. I know it's not realistic but I wasn't exactly going for realism; I was going more for the "this is how we'll beat Johnny Tran" effect.
Anyways have fun and if you have any questions send them my way in the discussion page.