NFS Underground 2 AI traffic mod

NFS Underground 2 AI traffic mod 1.0

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And finally, my beloved childhood game and personally one of the best of NFS series, comes back to life.
Screenshot_mh_bmw_m3_e46_s2_nfsu2_8-10-122-21-36-55.jpg

This is AI traffic mod for Momodka's NFSU2 map conversion.
You can find map at Discord: Project NFS Reborn.

All city parts are covered with AI lanes (that means whole Coal Harbor is present, but you have to download newest version od map v7).

It's my third attempt using csp traffic planner. Therefore I tried to make some further optimisation, mainly on multi - lane intersections. However whole simulation is still in easy phase of development so there are a few minor issues:
- AI cars can't detect ground so on tilted corners they looks ridiculous
- traffic light system doesn't quite work as it should so on big intersections, AI causes traffic jams. Therefore I don't recommend exceeding 100 cars, 75 is optimum at night
- JSON file is 1MB large. Spawning too many AI cars too far away from driver causes traffic simulation to crash (AI freezes). Using "spawn cars nearby only" seems to solve the issue.



Installation: READ CAREFULLY

Manually drag files to your game location as shown on picture.
6.png

Important: make sure you have csp-traffic-planner working with "data" folder in it.

By default I have put files into NFSU2 Airport layout. However, you can put these files on any layout that contains full NFSU2 map.

!REQUIRES TRAFFIC PLANNER!
See
https://www.racedepartment.com/downloads/2real-daikoko-realistic-traffic-simulation.55644/
and


by Tominator21 for instalation details - he has created great guide.

Make sure you have newest Custom Shaders Patch version installed. Otherwise, it might cause sim/whole game to crash.

Here's quick preview:



You may also be interested in Enhanced City Lights mod for NFSU2:

Have fun!
Krzysiek
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Latest updates

  1. Coal Harbor

    Update for new release of U2 v7 with Coal Harbor
  2. 0.8

    More AI lines especially on highway. Fixed some missing intersections.
  3. Bayview AI road network completed

    v0.5 -added Jackson Heights -some further AI movement optimisation and bug fixes

Latest reviews

Incredible
Nice
Hope you could do the same for others tracks
krzysiekwar
krzysiekwar
Thanks, Most Wanted is already done, next one will probably be Vice City.

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Author
krzysiekwar
Downloads
11,056
File size
350.3 KB
Views
52,437
First release
Last update
User rating
5.00 star(s) 2 ratings

More mods from krzysiekwar

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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