Neutral PP-Filter - now with Pure support

Neutral PP-Filter - now with Pure support 3.1

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This post process filter is made for the best possible visuals by using the most neutral values for color, color temperature, saturation, brightness and contrast. I tested many filters and especially the contrast was always to intensive. Other problems were the saturation (too much or too less) or brightness.

This filter was made to get a optimal color gamut with the knowledge of a professional printer. You will especially see the difference to other filters if you are using a calibrated monitor. The Pure version was developed with friendly help by the Pure author Peter Boese.

This is the filter I'm using for all my track previews.

Features:
-neutral value for color (0.0)
-neutral value for contrast (1.0)
-neutral value for saturation (1.0)
-color temperature 4000 K (neutral white)
-no interrupting auto exposure (none Pure version)
-balanced brightness values created by using a calibrated monitor and checked using Photoshop auto levels
-slightly corrected gamma value for better color gamut of dark areas

Install guide:
Copy the two .ini files into this directory: YOUR-STEAMFOLDER\SteamApps\common\assettocorsa\system\cfg\ppfilters
In game open the "Post Process Filter" app and choose "Neutral" for none CSP, CSP, CSP + SOL and "Neutral (Pure)" if you also use Pure by Peter Boese.

Note for installing the Pure version: After changing the filter with the "Post Process Filter" app, please go out of the session to CM desktop and restart the race. Else it will be too dark!

The Pure pp filter was tested with v0.190 and v0.205 highres. There will be may changes of Pure in the future that will influence the quality of the filter. With this version it is not possible to set up monitor shaders correctly. They will be brighter instead of darker. If you have this error, deactivate the shader with the mirror app.


Comparison none Pure

See the difference in the preview comparison none Pure picture (included in the download package):
-sunside of the church is not too bright
-you can see structure in the shadows side of the church tower
-the better contrast of the trees in the background makes them look more natural
-road looks more natural
preview before-after.jpg



Comparison Pure

And see the difference in the preview comparison Pure picture (included in the download package):
-the shadows have more structure and are not 100 % black
-the sky has a better contrast
-the Dijon sign in the background is not too bright
-the road looks more smooth

preview comparison Pure.jpg



Impressions from the Pure version:
Detroit 1988.jpg
Screenshot_amr_v8_vantage_gt3_acc_spa_1-8-123-23-40-41.jpg
Screenshot_hss_1902_ford_999_67oulton_25-7-123-21-7-23.jpg
Screenshot_ks_porsche_917_k_daytona1970_23-7-123-22-6-17.jpg
Screenshot_pg_tc1000_la_herradura1967_24-7-123-22-54-32.jpg
Screenshot_rss_formula_1986_imola1988_28-7-123-21-0-51-2.jpg

Latest updates

  1. v3.1

    -changed brightness due to new Pure version
  2. v3.0

    -added overworked Pure version -reworked Read Me -added new sample pictures for Pure version
  3. v2.02

    -overworked Read Me text, removed Pure version completely, was not able to set up a good looking...

Latest reviews

Le meilleur de tous j'adore.
Bravo
Premium
This is my default for everything now. Only thing I did was disable chromatic aberration in the filter because it was messing with my eyes a little bit. Other than that, spot on. Thank you!
Fast becoming one of my most used PP filters, as it works so well with a lot of tracks. I usually jump between filters to find one that works best with the luminosity of textures and shaders in each track, but this Pure version looks great and often gives me 20+ fps more than many of the other filters I use.
Rainmaker_87
Rainmaker_87
Good to hear!
Premium
Thank you for making my game even better! Looks wonderful.
Premium
Very nice!
quite pleased with this result! good job.
Great! Thank you so much for sharing :)

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Rainmaker_87
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