Mynydd Y Llew

Mynydd Y Llew 0.153

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Pretty nice map overall, expecting some nice layouts, you got plenty of kilometers and characteristic sections of the road that very well could do for plenty of layouts, on to the work in progress stuff and what I deemed most important, textures, I guess most textures were quickly looked upon so its not just a grey mate track, that can be always improved later on since what matters for everyone and you is getting the whole track complete to a playable level (by that I mean the floating houses and road, it is playable already ofc, im enjoying it), but once that part is done I think you can revise the color/tone consistency of the textures and colors, for example, the texture of the road itself is not so seamless and the material seems a little too shiny when it comes to the specular, I would suggest a darker, seamless yet crispier road texture, as for trees and grass I see you are going for a very early post winter early summer vibe perhaps a dried autumn even, with a variety of trees, one thing is that no matter the vibe its going for the pink sakura trees wouldn't have a single leaf in the season the map seems to be located, when it comes to other tress, some are too bright or too dark for the consistency with the grass tone, same with saturation, I love taking photos on ac, and this map is great for that with how much there is to use to take pictures from, hence why my focus is on tones, colors and textures. the last star missing on this rating is just of a temporal "issue" per say, not really an issue since it can be dealed with later on after finishing the map mesh wise as I said before.

Keep up the good work.
i play tested this track with the creator in game with me asking for feedback and ideas over all. I love the map and the idea behind it from how long it is to the different parts of the track and to how wild it can get again over all i had a lot of fun and would love to see what else is going to be added other than a few things that need to be fixed witch the main man himself already said he was working on its amazing to go on and just full send it. if your gonna try this track try all kinds of cars find out what works from what iv tested even 1000+hp drift cars can work on this track so go for it is all i think needs to be said try this map out.
A lot of vibes and mixes from existing and other popular Touges here. On current version leaving 4 stars due to things still need some more time in the cooker. So far a nice vibe and can tell what the plan is here or what this touge wants to become!

The early start gives off some nice Irohazaka vibes. The middle and later starts to get a nicer flow and high speed with few mixes going. This touge what gathered is going to be for both Drift and Touge Battle.

For a track early in the development it is definitely a nice look already. Throughout time testing maps in the past, a lot of effort has been put in here already.
Very dcent early access track, of course can be better, but again without our feedbakc it wont be improoving!
giving this a drive with Zaince earlier on today, and i can say its very well polished for how beta it is.

give this track a try if you ar e adrift/ rally enhtusist.
j05ty
j05ty
Thanks for the review! I will be consistently updating this track for the time being. There will be a big update hopefully by the end of the month that will redesign/improve the track!

Please give it another try when the update comes out!

-Cai

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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